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Hello! Welcome back to our regular feature where we write a little bit about some of the games we've found ourselves playing over the last few days. This time: wine, ancient evil and potions.

If you fancy catching up on some of the older editions of What we've been playing, here's our archive.

Hundred Days was released yesterday and I was surprised to see how much story it now has. Whereas there were only a couple of characters to talk to in the preview version, there are now, gosh, I've lost count - several? New people seem to show up every turn, either offering to help around your vineyard - usually playing the valuable role of advisor for a specific winemaking discipline - or to bring colour and life to the town around you, as owners of wine bars, or journalists, or healthy living experts who talk about lunar cycles and so on. And however superfluous they may appear, none are useless. They all play their own crucial role in aiding your winemaking journey in some way.

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