[u][b]New Features:[/b][/u] [*]Added specular highlight and bump mapping effects [*]Implemented stereo/positional audio for in-game sound effects [*]Added controller vibration for machine guns and automatic pistols (TMP, Chicago Typewriter and Matilda) [*]Added a 4th color filter option in the graphics setting menu which slightly reduces the overall 'warm' color effect (Red and Green toned down on the RGB scale) [*]"Anisotropy" setting can now be saved when altered in the [b]config.ini[/b] file. Valid settings are "0" "2" "4" "8" "16" without the quotation mark. Smaller value will result in blurrier textures, but this may help with rendering performance for PCs that are at or below minimum specs. [*][b]Laser sight color can now be customized[/b] by editing the RGB value in config.ini file located in ...\Documents\My Games\Capcom\RE4\config.ini. Changes can be made by altering values from 0 to 255 for each of the base colors (laserR = red; laserG = green; laserB = blue). laserA changes the transparency level of the dot. Example for Blue laser with visible laser dot: laserR 0 laserG 0 laserB 255 laserA 255 To return to factory settings (red laser sight), simply enter -1 for laserA and save. [b]Note[/b]: These variables will not be present in the config.ini file before this patch. In order to make them appear, simply enter graphic settings, return to main menu, and close the game. [*][b]X+C QTE key assignment can now be customized[/b] for Mouse + Keyboard controls by editing [i]usr_input.ini[/i] located in [i](...)/Documents/My Games/Capcom/RE4/[/i] folder. To auto-generate the usr_input.ini file, simply enter K&M control settings in the game, change any of the bindings, and exit the menu. To change keys assigned to X+C QTEs, two strings, "KEY_1 = 00000" and "KEY_2 = 00000" (X and C, respectivelyly), listed under ###KEYBOARD must be edited. The 00000 value can be changed to any of the keys listed below (without quotation marks). When changing a values, ensure that your keyboard has the actual key(s) you intend to use for the QTE! [b]IMPORTANT NOTE:[/b] This customization changes [i]only[/i] the input required to execute the QTE. It [u]does not[/u] change the on-screen prompt! In order to return to factory settings, simply use "restore to default" option in KB+M controls in-game menu or enter 00000 for the aforementioned strings in the usr_config.ini file. [code] "F1" "F2" "F3" "F4" "F5"F6" "F7" "F8" "F9" "F10" "F11" "F12" "F13" "F14" "F15" "0" "1" "2" "3" "4" "5" "6" "7" "8" "9" "NUMPAD0" "NUMPAD1" "NUMPAD2" "NUMPAD3" "NUMPAD4" "NUMPAD5" "NUMPAD6" "NUMPAD7" "NUMPAD8" "NUMPAD9" "A" "B" "C" "D" "E" "F" "G" "H" "I" "J" "K" "L" "M" "N" "O" "P" "Q" "R" "S" "T" "U" "V" "W" "X" "Y" "Z" "ESCAPE" "TAB" "LSHIFT" "RSHIFT" "LCONTROL" "RCONTROL" "BACK" "BACKSPACE" "RETURN" "NUMPADENTER" "LMENU" "LALT" "SPACE" "CAPITAL" "CAPSLOCK" "NUMLOCK" "SCROLL" "RMENU" "RALT" "AT""COLON" "UNDERLINE" "MINUS" "EQUALS" "LBRACKET" "RBRACKET" "SEMICOLON" "APOSTROPHE" "GRAVE" "BACKSLASH" "COMMA" "PERIOD" "SLASH" "MULTIPLY" "NUMPADSTAR" "SUBTRACT" "ADD" "DECIMAL" "NUMPADEQUALS" "NUMPADMINUS" "NUMPADPLUS" "NUMPADPERIOD" "NUMPADSLASH" "KANA" "ABNT_C1" "CONVERT" "NOCONVERT" "YEN" "OEM_102" "ABNT_C2" "PREVTRACK" "KANJI" "STOP" "AX" "UNLABELED" "NUMPADCOMMA" "CIRCUMFLEX" "NEXTTRACK" "MUTE" "CALCULATOR" "PLAYPAUSE" "MEDIASTOP" "VOLUMEDOWN" "VOLUMEUP" "WEBHOME" "SYSRQ" "PAUSE" "APPS" "POWER" "SLEEP" "WAKE" "WEBSEARCH" "WEBFAVORITES" "WEBREFRESH" "WEBSTOP" "WEBFORWARD" "WEBBACK" "MYCOMPUTER" "MAIL" "MEDIASELECT" "HOME" "UP" "PRIOR" "LEFT" "RIGHT" "END" "DOWN" "NEXT" "INSERT" "DELETE" "PGUP" "PGDN" "LWIN" "RWIN" [/code] [u][b]Bug fixes:[/b][/u] [list] [*]Re-enabled bloom effect on oil lamps, torches, etc. [*]Re-tuned water reflection animation speed when played in 60fps mode [*]Removed warm color post process screen effect after the "church puzzle" [*]Removed warm color post process screen effect when Leon and Ashley reenters the church after the Saddler cutscene. [*]Added back wake effect in 60fps mode after defeating Del Lago. [*]Fixed the “jumping” animation that occurred when quickly aiming up/down while drawing a weapon ("modern" mode) [*]Fixed the sound effect volume when Leon stabs [spoiler]Saddler in the eye[/spoiler]. [*]Fixed missing texture on the barrel right before the jet-ski ride. [*]Fixed corrupted water in "Salazar statue room" in 60 fps mode. [*]Fixed additional camera flash during the church cutscene (end of Chapter 2-1). [*]Fixed rate of lightning strikes during Chapters 2-1 and 2-2. [*]Fixed "modern" sensitivity affecting game pad's left/right turn speed during aim mode. [*]Re-tuned mouse sensitivity to reduce discrepancy between camera speed and aim speed when using "Modern" control setting. [*]Fixed weak controller vibrations when shooting guns in 60fps mode. [*]Fixed a bug causing broken plank to sound like broken glass before encountering [spoiler]the Bella sisters[/spoiler] in Chapter 2-3. [*]Fixed grey screen appearing before church puzzle in Separate Ways/Another Order. [*]Fixed possible freezes in Separate Ways/Another Order after QTEs during cutsenes. [*]Fixed animation speed of seeker robots prior to [spoiler]Krauser boss battle[/spoiler] in 60fps mode (Chapter 5-3). [*]Changed "locked" mouse sensitivity during Del Lago fight, binocular and turret sequences – it should now be properly affected by settings. [*]Fixed a general bug affecting item drop rates in all game modes (grenades should now drop properly for Hunk in Mercenaries mode, and ammo drops overall should now be more consistent – this should resolve problem with rifle ammo drops). [*]Fixed the speed at which the battleship sinks in chapter 4 of Separate Ways/Another Order in 60fps mode. [*]Fixed the frequency at which Louis supplies ammo during the siege sequence in Chapter 2-2 in 60fps. [*]Fixed the bug for KB+M controls causing Leon to stand still when Ashley or Mike speaks. [*]Tweaked X+A QTE press timing to no longer require users to press two buttons at the exact same time. [*]Fixed aim cancellation when X+C QTE prompt pops up while using KB+M. [*]Fixed the speed of scrolling clouds in 60fps mode. [*]Removed additional camera flash that appeared during the church cutscene (end of Chapter 2-1) when replaying the scene in Movie Browser. [*]Fixed lens flare effect piercing through Saddler in the Final Chapter cutscene. [*]Fixed a bug causing weapons to float in the air. [*]Fixed flares piercing through walls in the church. [*]Added missing sound of splashing water when running back through the cave in chapter 2-2. [*][i]"Your right hand comes off?"[/i] [*]Fixed QTE difficulty for breaking enemies' grip while using mouse [*]Removed static texture on burning candles inside the church (Separate Ways) [*]Re-tuned animation speed at which cannon shells are launched in Separate Ways Chapter 4 [*]Fixed one pixel-width vertical line that was uncovered on the left side of the screen in Credits and Options menu [/list]