Patch Notes - V1.1
Author: topban82,
published 1 month ago,
[b]Patch notes v1.1
September 5th 2024[/b]
[u]The Doors[/u]
[list]
[*] An Interaction tool tip was added indicating when a door can be knocked-on by pressing E. This was something player’s didn’t realise they could do when exploring the hamlet.
[*] Bug fixed where player’s would occasionally be locked out of certain rooms they needed to be inside
[*] Bug fixed where certain doors would only open halfway
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[u]The Wolves[/u]
[list]
[*] Fixed a bug where the wolf fight wouldn’t trigger.
[/list]
[u]Audio [/u]
[list]
[*] Reduced the volume of the wolf howl and converted the audio to 3D
[*] General dialogue audio balancing and drop-off calibration
[*] Improvements to the spacing and sound of the footsteps
[*] Background noise during the dinner scene improved
[*] Fixed a bug where certain dialogue was missing audio
[*] General audio balancing improvements
[*] Separated volume sliders on the menu screen to Master, Dialogue, Sound effects, Music
[*] Fixed a bug where certain dialogue would ramp-squeak when starting
[/list]
[u]tHe cArT[/u]
[list]
[*] The cart’s mass was increased to reduce the chance that it would flip
[*] Fixed a bug where the player could attach themselves to the cart
[/list]
[u]The Rewind Mechanics[/u]
[list]
[*] Improvement to the smoothness and speed of memory transitions of the rewind potion
[*] Rewind motion now implemented into the first rewind of the game
[*] Alana’s rewind options properly defined
[/list]
[u]Lighting[/u]
[list]
[*] Added a fade-out fade-in to the Day 1 Day 2 transition
[*] Smoother time of day changes improving lighting transition during the dinner scene
[/list]
[u]The Environment[/u]
[list]
[*] The river can now not be entered
[*] The player cannot fall off the map during the lion fight dream sequence.
[*] Fixed a bug where the player could see themselves in the looped edges.
[*] The signs are hard to read
[*] The Alchemist has 2 carts and takes the one from the player's house
[*] The Alchemist has been slowed so he arrives to the Frankie scene a bit later
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[u]The Barrel Bashing[/u]
[list]
[*] The player’s attacks are now stronger, making the barrels easier to knock down
[/list]
[u]Conversation[/u]
[list]
[*] Misc conversation bugs fixed and quality of life improvements
[*] Rewind options are now shown in pink when unlocked
[*] Improved how characters look at eachother when speaking
[*] Improved Alana’s head dunking animation
[*] Alana no longer continues to dunk her head after the player tells the dad about the sword
[*] Fixed a bug where the game would soft lock when the player tells the dad about the sword
[*] Fixed a bug where you couldn’t make the dad angry with a right click attack
[*] Fixed a bug where you could knock on other doors after speaking to Alana in day 2
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