[b]Additions[/b] [list] [*] Resources on Town tiles and Treasury tile is now displayed on tooltip [*] Healthbars added to all units and destructible buildings when hovering with mouse [*] Diplomacy now usable at any time [*] Victory Point categories removed: Largest Trade and Five Turn Alliance [*] Automatic surrender if no possible moves are available [*] Slightly adjusted all world UI's to be better angled towards the camera [/list] [b]Map Changes[/b] [list] [*] Each starting area now has access to at least one of each tile type: Forest, Ocean and Mountain so that they can build Resource Camps of all types [/list] [b]Balance Changes[/b] [list] [*] Catapult range reduced by 1 (4 now, previous 5) [*] Bra'Telu's (Elf Hero) Ranged reduced by 1 (3 now, previous 4) and damage increased by 25% [*] Town Max Resource Capacity increased by 50 (400 now, previous 350) [*] Town minimum distance to closest town requirement reduced by 1 (3 now, previous 4) [/list] [b]Bug Fixes[/b] [list] [*] When a race surrenders all owned resource camps will now become neutral [*] Victory points awarded to a surrendered race is now visible in VP details window [*] Building towns no longer highlights unavailable tiles [/list] [b]Big thanks to my loyal testers for coming with feedback and idea[/b] Anton Bergys Bratel Dave Lamsa Ludvig