Event Mode: The Return of War Mode - One Shot, One Kill
Author: MephieKim,
published 6 years ago,
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27971017/9d8afc6c63211861a8a282dd23378cc1e8c8468e.jpg[/img]
Hi everybody!
We’re full-steam ahead with preparations for the launch of our new map (Sanhok’s coming June 22), so this week we’re bringing back War Mode: One Shot, One Kill. We’ll keep making tweaks to War Mode in future releases, but for now, this version is exactly the same as last time.
Full event details below:
[b]EVENT SCHEDULE[/b]
[list][*]STARTS: June 14, 7pm PDT / June 15, 4am CEST / June 15, 11am KST
[*]ENDS: June 17, 7pm PDT / June 18, 4am CEST / June 18, 11am KST[/list]
[b]AVAILABLE QUEUES[/b]
[list][*]Three 10-man squads fight on Erangel (All Regions)
[*]NA/EU/AS: TPP & FPP
[*]KR/JP/SA/SEA/OC: TPP[/list]
[b]WAR MODE - ONE SHOT, ONE KILL EVENT RULES[/b]
[list][*]Each match takes place inside a small, static safe zone
[*]All players spawn with a ghillie suit, a Kar98k with a 4x scope, a handgun, and one frag grenade
[*]When taking lethal damage, you'll die instantly instead of being knocked
[*]Eliminating an enemy earns your team 3 points
[*]Killed players respawn in planes that fly by every 40 seconds
[*]The first team to reach 150 points wins
[*]If no team reaches 150 points after 15 minutes, the team with the most points wins[/list]
[b]LOOT SPAWN RULES[/b]
[list][*]Vehicles do not spawn
[*]World loot does not spawn[/list]
[b]OTHER EVENT RULES[/b]
[list][*]Weather is rainy
[*]Redzones and care packages are disabled.
[*]Killer spectating is disabled[/list]