Launch delay
Author: Bytrix,
published 8 years ago,
Thanks for checking out my game here on Steam. I've had about a dozen people playing the pre-release build ready for launch and a few have reported major issues with the game on their systems:
The issues encountered were:
- Graphical corruption in arena level with 7 AI bikes after half an hour of playing
- Issues when using a Steam Controller, and non-Steam controller in splitscreen
- Crash on launch (appears to be related to game controllers)
That's 15% of the testers that had issues with the game. I'm not wanting to release the game and find out 15% of people have problems with the game so I've decided to give myself a couple of days to fix the problems before releasing.
As a lone developer making this game I've tested it on about a dozen different computers myself running versions of Windows ranging from Windows Vista to Windows 10 with CPUs ranging from Core 2 Duo to 6th gen i7, using Intel, AMD, and NVIDIA GPUs, and not even had any issues at all. I'm sure I can fix the reported issues and release a stable version that works for everyone (and if anyone has issues I'll work on fixing them as soon as possible).
I was already working on extending the game further to include some things in a post-launch update, some of that will make it in to the release build now, which include:
- Proper native Steam Controller support (with remapping support)
- Social leaderboard displays for challenges
- Anti-aliasing support
- Linux and Mac OSX support
Huge thanks to everyone that tried my pre-release builds, I'm hoping to send out some more in the next few days after fixing these issues and push the game live!