Version 0.6.6
Author: darkfejzr,
published 2 months ago,
[list]
[*] Grass and other terrain details now follow the contour of the terrain
[*] Reduced cost of culling details on terrain, both CPU and GPU
[*] Added graphics settings to adjust terrain detail distance and detail density
[*] Improved performance of gatherable items
[*] Total performance improvement is ~12% on both CPU and GPU in Sandbox, with more possible using the new settings
[*] Improved distribution of details on the terrain
[/list]