[h3]We celebrate six months after Polylithic 🦣 release with a new update video and a 25% Sale![/h3] https://store.steampowered.com/app/1839060/Polylithic/ [h3]Polylithic - 6 Months after Release[/h3] [previewyoutube=vR6OXGRD_rg;full][/previewyoutube] Half a year has passed since our game was released in Early Access, and as you might have noticed, we have been pretty busy improving and expanding it based on your suggestions and following our timeline. [img]https://clan.cloudflare.steamstatic.com/images//42930626/dd765c9b6eb83974659ccb2c0f51b0dbe61ba9af.png[/img] Without going into the details, [b]we released over 30 updates since the release. [/b] Fixing a lot of things while adding new content and features. You can always read the release notes in the game menu or our Discord for more information. [b]The most significant updates were:[/b] [h3]Sandbox Mode[/h3] We added a new Sandbox Mode with an automatically generated map and content, so now you can experience prehistoric ages with infinite fun without all those story quests. On top of it, there is a Creative mode where you can try all the new stuff we are adding to a game. [img]https://clan.cloudflare.steamstatic.com/images//42930626/906d0e8dcfd7b9c8124aaef160f630bcf797054e.jpg[/img] [h3]2nd Era[/h3] We also started working on the 2nd era. We added a custom modular system for buildings and enclosures for animals with physics and cool interactions, along with some interior pieces like shelves, chairs, tables, decorations, and more. We are still working on taming, breeding, and farming mechanics that should arrive soon. [img]https://clan.cloudflare.steamstatic.com/images//42930626/e1efd77039f13c25802d7d7f8d87d8427b1fd589.jpg[/img] [h3]Quests[/h3] New fascinating questlines with quirky new characters expanding our multiverse arrived in the campaign. Did I say you can now tame a prehistoric wolf and use it as a companion or help to build the first bicycle? [img]https://clan.cloudflare.steamstatic.com/images//42930626/b1c0b9b160130657255cd0c5606de25cc90d3b0c.jpg[/img] [h3]Some other big thighs were:[/h3] [list] [*] Multiple language support [*] Improve the fight mechanics and weapons [*] Multiple graphical controls and game settings [*] Graphical optimization [*] New character and animal models [*] New VFX and interactions [*] UI elements [*] Robust autosave and save mechanics [*] And some easter eggs, for sure! [/list] [h3]Future[/h3] As for the near future, we are planning to add a new campaign for the 2nd era with an interesting new set of characters and a detective story that will teach you new farming mechanics. We also started preparing new biomes and seasons for you to explore. Yeah, and mushrooms. We will have to do something about those mushrooms everywhere. But dont worry, we have some ideas for that as well. Did you miss something? Please let us know in our Discord or Steam community. If you enjoy the game so far, we appreciate your honest review. If not, write to us, and we will do our best to help you or improve your struggles. As you know, we are a tiny group of friends trying to make their first big game, and we would appreciate your help spreading kind words and giving us feedback. [h3]Please share your thoughts [/h3] [list] [*] [url=https://www.discord.gg/polyperfect]Polyperfect Discord[/url] [*] [url=https://twitter.com/polylithicgame]Polylithic Twitter[/url] [/list] Many thanks, and may the Sun bless your steps! [b]Polyperfect Team[/b]