Dear plushie adventurers, Here comes the 2nd patch notes! [h3]General Fixes[/h3] [olist] [*] Locked aim cursor when performing camera lock [*] Fixed some Japanese localization errors (Thanks to koumu5611!) [*] Increased Player's range projectile fly speed by 17% [/olist] [h3]Forest level & Sleepywood fight[/h3] [olist] [*] Improved many enemy animations, VFX, and environment textures. [*] Nerfed the frog-packed area on the 2nd level [*] Slightly increased the collectible ghost during the sleepywood fight [*] Slightly increased the vertical wind to help players get up onto the clouds in sleepywood fight [*] Fixed a bug where players could get stuck when falling after beating the sleepywood fight [/olist] [h3]Cave level & Demonlord fight[/h3] [olist] [*] Fixed strange fire SFX after the lava area [*] Fixed some paths to prevent players from going the wrong way during platforming [*] Fixed a bug where players could get pushed down the terrain in Phase 1 Demonlord [*] Increased the duration of ground fire from demonlord for players to ignite [/olist] [h3]Toy level[/h3] [olist] [*] Fixed a bug to prevent players from getting stuck around Tower's walls [*] Fixed strange camera damping during the UFO fight on the rising elevator [*] Fixed a bug where the UFO boss would fly too high or low [*] Removed the death fall at the purple elephant puzzle area [*] Added breadcrumb to improve navigation [/olist] Not all fixes are listed here. Big thanks to those who reported the bugs! If you find new ones or have suggestions, don't hesitate to reach out in the [url=https://discord.gg/sz8zBN4Dcj]Discord[/url] or [url=https://steamcommunity.com/app/1679510/discussions/]Forums[/url]! More to come soon! Regards, Fishwind