[h2][b]Hello Everyone, [/b][/h2] Hope you are great! We have gathered valuable feedback from our players, and recognizing that there is still significant room for improvement, we have conducted a thorough analysis of this input. As a result, we have decided to implement substantial changes to enhance the game. Our focus is on maintaining the stability of the demo while incorporating these improvements. Here is patch for Demo 0.2.1 [h2][b]Patch notes for 0.2.1[/b][/h2] [b]Content[/b] [list] [*]Added chest that enables players to purchase additional heroes even when the queue is already full. [*]Extension of the time available for players to collect coins after each wave concludes. However, it's important to note that any unclaimed coins will be automatically removed once the wave ends. [/list] [b]Fixes[/b] [list] [*] Fixed paid heroes not shown in shop screen [*] Fixed bullets disappear when Arol's unit time out [/list] [b]Balance[/b] [list] [*] All heroes HP +5 [*] Damage Oakley 3 -> 4 [*] Damage Lee 4 -> 5 [*] Damage Arol 3 -> 4 [*] Damage Lester 3 -> 4 [*] Damage Ema 3 -> 4 [*] Damage Fisher 3 -> 5 [*] Damage Dayton 3 -> 5 [*] Damage Cube 3 -> 5 [*] Damage Arthur 4 -> 5 [/list]