Devlog #3 - Early concepts and ideas behind Planetiles
Author: mythicowl,
published 11 months ago,
Hi everyone π
We're back with another devlog after sharing the most recent [url=https://store.steampowered.com/news/app/2447030/view/3800535912284062334?l=english]entry focused on cataclysms[/url] that players will need to face in Planetiles. Today, we're taking a trip down the memory lane showcasing some of the early ideas and concepts that made Planetiles what it is today. We came a long way from the initial decision to create a game somewhere between a citybuilder and a puzzler and made some visible progress as [url=https://twitter.com/MythicOwlGames/status/1732360984239513978]recently shared on Twitter/X[/url]:
[img]https://clan.cloudflare.steamstatic.com/images//44534512/f792f9a5e8a0d366ccae7e2a54fba071d446e405.png[/img]
[h3]Early structures concepts[/h3]
Once settled on the grid-based 3D sphere that would become a future planet, we wanted to create an atmosphere of a remote, friendly and welcoming planet to help players relax. It was challenging to pick a proper color palette and art direction but we finally decided on cartoon-like, melancholic models that carry a bit of retrofuturistic vibes here and there - especially the built structures.
[img]https://clan.cloudflare.steamstatic.com/images//44534512/f4c9af0d02eef70aa9c5410fc6d4f83b410cdfda.jpg[/img]
[img]https://clan.cloudflare.steamstatic.com/images//44534512/18b11018696e2a0dde33183b557f3082ed7ca42c.jpg[/img]
[img]https://clan.cloudflare.steamstatic.com/images//44534512/68543076d423523c7da50b61722974268115496d.jpg[/img]
[h3]In search of a color palette[/h3]
Below you can see some of the early screenshots from Planetiles as we had lots of fun playing with art direction, visual style and color schemes. First up, we experimented a bit with the general theme and colors looking for a perfect fit in presenting an eerie but welcoming planet, that initially looked a bit different:
[img]https://clan.cloudflare.steamstatic.com/images//44534512/fe211e5204583c688e0543eadac22528a9bd1da3.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//44534512/5d2245a0f01d9229418472776004a7ccfb094167.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//44534512/2d4d7ff5a57fa408c25b4d895deca96aaa86f2e6.jpg[/img]
[h3]Satellites design[/h3]
How about the [b]satellites[/b]? You probably saw one orbiting your planet and we had couple candidates before picking up the final design. We're opened to actually having them all available in game as separate unlockable skins - who knows! If you like this idea, [url=https://discord.gg/e69WDgdbKW]let us know via discord[/url]. π¬
[img]https://clan.cloudflare.steamstatic.com/images//44534512/1aa96b16fd6818887ffc320b66704a88751ee906.jpg[/img]
[h3]Ice cap and pole types[/h3]
Every planet has a north & south pole and we also researched some of the alternatives of the most popular solution - the ice cap. In Planetiles, players will encounter planets that are covered in snow, however we're also working on couple other ideas, teased below.
[img]https://clan.cloudflare.steamstatic.com/images//44534512/8e425aad777c1d0a0a92976f93a102c3c0a586c9.jpg[/img]
That's it for now but stay tuned for more work-in-progress content as we continue to work on Planetiles. There is still a lot to unravel so make sure to share your feedback, impressions and ideas - we're always checking them out and prepared a separate [url=https://steamcommunity.com/app/2447030/discussions/0/5715692378856987326/]Steam Discussions[/url] section for this occassion. You can also [url=https://discord.gg/e69WDgdbKW]chat with us on Discord[/url]. Don't forget to wishlist Planetiles if you like our upcoming space haven builder!
https://store.steampowered.com/app/2447030/Planetiles/
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