[b]Cooking Visual Aids[/b] You can now watch what you are cooking. Be it a crab, fish, clam, or a fancy seafood platter! [i]I am sure there are many of you who want to watch those crabs burn in a fire[/i]. [img]https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/43050545/1480d37d94a7f17a534c93b2f4a7eb7720fe4dcb.png[/img] Campfire will now clearly show what's for dinner so you can leave the guesswork behind. Chicken now shows what it is eating, and when it is eating so you can figure out when to look for eggs! Oh, and please, for the love of mermaid, do not put a chicken inside a chicken! [b]Combat Changes:[/b] Speaking of Crabs, well, they are just as hard as before...but now they do pause to contemplate their lives longer as they take a stroll on the beach, so you can get more opportunities to backstab them! ːsteamhappyː Ghosts no longer heal in normal mode. Fixed a bug that triggered an auto attack accidentally. [b]Camera Changes:[/b] Default Camera is now set to Mouse View / FPS. This can be changed in settings to Fixed Cam for those who prefer the fixed camera style. [b]UI Visual Aids[/b] Harvestables now have context icons (visible when hovering your mouse over) to show which tool should be used. It is a good way to tell which items are harvestable and which aren't. Locked items now properly show a key icon on hover. Added more tooltips (clues) on items and interactables. [b]UI Changes[/b] UI Storage Windows now have text labels to show which item you are interacting with. [b]Harvestable Changes[/b] Coconut trees now have a chance to give logs.