Hi all! Running a little late on this one, but I hope the wait will be worth it. While there’s no extra content yet, I’ve added two massive systems that should make a huge difference: the save system and the ability to re-join games in progress. These features turned out to be quite an undertaking (as anticipated) and took a fair bit of time to get working. They are now at a state where they work pretty well, but they are not without problems (as early access goes), so there may still be issues when loading and re-joining. I've also snuck in some quality of life improvements and more stability changes, which will hopefully reduce disconnects. Crazy to think that it's already been a month since Pilgrim released! Thank you all for your reviews, feedback and positivity on the game - it's been so encouraging :) Can't wait for you all to see what's coming next. Here are the patch notes for this build: Patch 10 - Adding save system - Allowing join in progress - Fixing password required bug - invert mouse movement option - Mouse sensitivity slider - Stopping wagon when player that is pushing disconnects - Added display to see when games are password protected - Adding error checking for wagon client not syncing with host - General stability changes