Truck Overhaul | Update v0.6.2.0
Author: cjdxn,
published 2 years ago,
Welcome back ghost hunters, we've got some news for you.
To keep you busy until the Custom Difficulty Update comes out [i](soonTM)[/i], we're releasing this smaller update with some content for you to enjoy!
[img]https://clan.cloudflare.steamstatic.com/images//37002678/1d5af773a87b75767502e47b45882cafdfcc4aad.png[/img]
We’ve had reports of three new entities haunting several locations:
[h3]Deogen[/h3]
Hidden Ability
[list]
[*] [spoiler]Increased chance for DOTS and Ghost Writing evidence[/spoiler]
[*] [spoiler]Unique Spirit Box sound[/spoiler]
[list]
[*] [spoiler]Player has to be standing within 1m of the ghost[/spoiler]
[*] [spoiler]33% chance with any question[/spoiler]
[/list]
[/list]
Strength
[list]
[*] [spoiler]Can always see all players [/spoiler]
[*] [spoiler]Chooses the closest player at the start of the hunt to chase [/spoiler]
[*] [spoiler]Changes target to the nearest player randomly during the hunt[/spoiler]
[/list]
Weakness
[list]
[*] [spoiler]40% average Sanity hunt threshold[/spoiler]
[*] [spoiler]Hunt speed is based on distance from the nearest player[/spoiler]
[list]
[*] [spoiler]Maximum speed of 3m/s if the nearest player is more than 6m away [/spoiler]
[*] [spoiler]Minimum speed of 0.4m/s if the nearest player is within 2.5m of you [/spoiler]
[/list]
[/list]
[h3]Moroi[/h3]
Hidden Ability
[list]
[*] [spoiler]When answering through the spirit box the Moroi will Curse the player who asked the question[/spoiler]
[*] [spoiler]Can also be cursed when hearing a "paranormal sound" on the Parabolic Microphone[/spoiler]
[list]
[*] [spoiler]A Cursed player’s passive sanity drain is doubled[/spoiler]
[*] [spoiler]Standing in light or holding a lit candle will not stop the Curse’s sanity drain [/spoiler]
[*] [spoiler]Walking outside the location will pause the Curse [/spoiler]
[*] [spoiler]Consuming Sanity pills will remove the Curse[/spoiler]
[/list]
[/list]
Strength
[list]
[*] [spoiler]Hunt starting speed is based on average sanity % [/spoiler]
[*] [spoiler]Starting speed increases for every 5% your average sanity decreases, for example: [/spoiler]
[list]
[*] [spoiler]50% average sanity = 1.5m/s [/spoiler]
[*] [spoiler]25% average sanity = 1.875m/s [/spoiler]
[*] [spoiler]0% average sanity = 2.25m/s [/spoiler]
[/list]
[/list]
Weakness
[list]
[*][spoiler] Smudging the ghost lasts 12 seconds during hunts (instead of the normal 6 seconds)[/spoiler]
[/list]
[h3]Thaye[/h3]
Strength
[list]
[*] [spoiler]Increased chance for DOTS and Ghost Writing evidence[/spoiler]
[*] [spoiler]75% Average Sanity threshold for hunts [/spoiler]
[*] [spoiler]2.75 m/s hunt speed, with or without ‘line of sight’ [/spoiler]
[*] [spoiler]200% interaction rate [/spoiler]
[*] [spoiler]200% chance for ghost events [/spoiler]
[/list]
Weakness
[list]
[*] [spoiler]No acceleration during hunts [/spoiler]
[*] [spoiler]Every 1 – 2 minutes the ghost will try to age; If any players are inside the location and in the same room as the ghost it will succeed, if not 30 seconds will be added back on to the timer until it tries again. [/spoiler]
[*] [spoiler]Each ‘age’ will lower the ghost’s stats and traits. [/spoiler]
[list]
[*] [spoiler]-6% average sanity threshold for hunts [/spoiler]
[*] [spoiler]-0.175m/s hunt starting speed [/spoiler]
[*][spoiler] -15% chance for ghost events [/spoiler]
[*] [spoiler]-15% interaction rate [/spoiler]
[/list]
[/list]
Hidden Ability
[list]
[*][spoiler] Thaye can age a total of 10 times, and will have minimum stats: [/spoiler]
[list]
[*] [spoiler]15% Average Sanity threshold for hunts [/spoiler]
[*] [spoiler]1m/s hunt speed [/spoiler]
[*] [spoiler]50% chance for ghost events [/spoiler]
[*] [spoiler]50% interaction rate [/spoiler]
[/list]
[/list]
If a mimic turns into a Thaye:
[list]
[*][spoiler] It will choose a random starting “age” [/spoiler]
[*] [spoiler]It will change into another ghost instead of aging [/spoiler]
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//37002678/a4008db45959066253d2a1be58100bc42070c2c9.png[/img]
Our Voice recognition system has been completely replaced!
We are no longer relying on Windows' speech systems, meaning it supports many more languages and platforms, such as ‘GeForce Now’ and Steam Deck, with no setup required (and fixes that pesky tab-out bug).
[list]
[*] You now only need to set your microphone in-game, instead of your ‘Windows Default Microphone’
[*] You can now see the input volume of your microphone in the Audio Settings
[*] Additional microphone input options have been added:
[list]
[*] Voice Detector Sensitivity
[*] Noise Suppression [/list]
[*] Due to the new system only working if you are in a server, the voice recognition test has been removed.
[/list]
[i]Note: The above additional Audio options are only available while in-game, through the Journal’s Options menu [/i]
Currently supported languages:
[list]
[*] English
[*] German
[*] French
[*] Russian
[*] Spanish
[*] Japanese
[*] Simplified Chinese
[*] Traditional Chinese
[*] Italian
[*] Portuguese
[*] Brazilian Portuguese
[*] Dutch
[*] Swedish
[*] Turkish
[*] Ukrainian
[*] Czech
[*] Greek
[*] More languages will be added in a future update
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//37002678/52fa8ca354692dcf52433e00e453a08e7810c5dd.png[/img]
[list]
[*]The Truck has received new models, a new layout, and materials
[*] Equipment is now placed on the wall in the Truck
[i]Placing any equipment [b]back [/b]on the wall, similarly to head cameras, will be added with the ‘Custom Difficulty’ update [/i]
[*] When lit, the campfire in Maple Lodge Campsite will now increase the temperature of the area around it
[*] The Maple Lodge Campfire will now show a hot temperature reading on a Thermometer
[*] You can now buy four lighters and three salt shakers
[*] Added new footstep sounds for the metal floor in the Truck and on the ramp
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//37002678/3b4d73cfc7cdab8a17461a9522427d85bcb864af.png[/img]
[list]
[*] The number of free hiding spots will now be increased when playing multi-player games
[list]
[*] Three players: +1 hiding spot
[*] Four players: +2 hiding spots
[/list]
[*] The voice recognition splash-screen has been removed, as it is no longer needed
[*] The map screen in the truck now has up and down arrows for changing floors, instead of a single button
[*] When using their ability, Jinn will now leave EMF at the Fuse Box rather than where they are currently stood
[*] You will now never see 'ghost mist' when the ghost type is an Oni
[*] The cursor will no longer lock when playing in VR
[*] All locations have had their lighting re-baked, to a higher quality, to help reduce any light leaks and artifacts
[*] The chance for the Mare light ability has been slightly increased
[*] Replaced the Russian, Ukrainian, Turkish, Greek, and Japanese fonts to be more readable
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//37002678/05bd697e26a0a87bed6def30016fc6feebc348b5.png[/img]
[list]
[*] Sanity Pills can no longer be duplicated for extra uses
[*] Sanity Pills will now give the correct insurance amount
[*] You can now use the main menu boom-box in VR
[*] The delay when taking a photo has been removed
[*] Yurei can no longer drain your sanity when you are outside the location
[*] Yurei will no longer stop interacting if they use their ability in the Willow garage
[*] You can now interact with all interactable objects in VR
[*] The photo camera sound will now muffle correctly between floors
[*] You can no longer light Lighters with lit Candles
[*] Candles can now be lit with other lit Candles
[*] Candle and Lighter flames will now cast the correct shadows
[*] The shoulder flashlight will no longer break when closing and opening the truck door
[*] Fixed missing Korean and Traditional Chinese text
[*] The controls text in the training will no longer overlap the keybind text
[*] Potential fix for the VR runtime launching when playing without VR
[/list]
If you experience any issues or want to give feedback, please join the official Phasmophobia Discord : https://discord.gg/phasmophobia
[i]Thanks, [/i]
[h3]The Kinetic Games Team [/h3]