'Pennon and Battle' will participate in the Steam Turn-Based RPG Fest soon!
Author: Pennon and Battle,
published 1 month ago,
My Lord:
It's time to explore the Ruachland! "Pennon and Battle" will participate in the Steam Turn-Based RPG Fest from September 30th to October 7th, Pacific Time. Enjoy the 10% off of "Pennon and Battle" and the Pure Enjoy Mode Expansion Pack during the event!
[img]https://clan.cloudflare.steamstatic.com/images//45000747/78a0d31264abcb4652a5f60a2acef5304acf18ab.png[/img]
If you have purchased the game, we sincerely thank you for your support and hope you can recommend it to your friends. The game supports local co-op of up to 4 players, invite your friends to join "Pennon and Battle" together!
In the two months since the Early Access, we have made a lot of optimizations and adjustments based on feedback and added many new contents. Here is a brief introduction~
[h3]Game Mode:[/h3]
Added a story campaign mode - "Bloody Moonlit", currently updated to the first three chapters: "Nature's Death", "Dragon's Pact", and "Deliverance Operation". The Elves are united and fight for the empire reviving, but the Moonlit Forest is invaded by Orcs due to weak defenses. You will play the role of the Elf Prince Serlin, leading Elves to retreat from the Barbarian encirclement and seek reinforcements to resist Barbarians...
[h3]Game Difficulty:[/h3]
We added difficulty customization for each campaign map, adjusted the initial resources of the campaign, reduced the BOT development speed at lower difficulties, and added many interesting large maps. Whether a new or experienced player, everyone could find a suitable game difficulty and map.
[h3]Heroes:[/h3]
In each of the five alignments, we added two new heroes. It brought the current total number of heroes to 55 in the game, and heroes had different talents and abilities. We hoped that everyone could train their favorite heroes, so we also reduced the difficulty of hero development out of the campaign. Nearly a hundred new hero equipment items were added to the campaign, and heroes could restore status or learn spells when visiting alliance towns.
[h3]Soldiers:[/h3]
We optimized the performances of some soldier's sound effects and skill animations. And now, we are testing new upgrade routes for soldiers of each alignment for continuous updates. As a small studio, we have to take some time for some soldier 3D model productions and use some temporary resources in the game. We will produce and replace them as soon as possible, appreciate your understanding and support.
We will do our best to achieve the roadmap in future updates. Planning to add new spell types, new events in the campaign, new combat units, and more diverse victory conditions. Please stay tuned!
Finally, we really hope to hear your feedback during the early access period, which will greatly help our subsequent development work. You can submit suggestions for "Pennon and Battle" through our official community, Steam community feedback collection posts, and other channels. However, if you encounter game operation issues, we recommend you prioritize feedback through the in-game customer service center, which will help us verify and resolve issues more quickly.