Lord, you have a 'Ruachland Exploration Guide' to open!
Author: Pennon and Battle,
published 2 months ago,
Dear Lord:
Welcome to 'Ruachland,' where countless new generation tribes live, develop, and compete. The Elves' research on 'Aether' has led to rapid civilization development, forming the vast Elven Empire. Other factions are also expanding and emerging... This is the great era for lords, where you will lead your troops to expand territory and create legend in the clash of magic and strategy!
[h3]Faction Introduction[/h3]
Currently, there are five major factions for lords to choose from, each with its characteristics in buildings, heroes, soldiers, and town defenses, suitable for different playstyles. Lords, don't worry too much about faction choice! Heroes from other factions can be recruited during campaigns, and multi-faction soldiers can be combined. I hope my introduction below can answer your questions.
[b]1. Elven Empire[/b]
Elves ally with various creatures of nature, with the ancient Life Tree providing healing abilities. Their magic power is unique in Ruachland, and soldiers have multiple types such as flying, control, and summoning.
[b]2. Sacred Oath Alliance[/b]
A faction combining steam and magic. With powerful mechanical troops and excellent trade capabilities, their troops have abilities like hovering, traps, and repairs, showing strong overall strength on the battlefield.
[b]3. Barbarian Tribes[/b]
They are composed of various barbaric creatures. Building Tribe camps and recruiting soldiers will require fewer resources, and Barbarians can obtain Golden Coins through battles. Soldiers are strong and high in Morale, capable of stunning and repelling enemies.
[b]4. Eternight Council[/b]
Pursuing ultimate magic and eternal existence. The council can convert soldiers from other factions into Eternight soldiers, and revive fallen soldiers. Some soldiers can even distort time and space, becoming a formidable faction on the continent.
[b]5. Ancient Swarm[/b]
The Swarm rapidly expands with terrifying reproduction, infection, and conversion abilities, ravaging every land like wildfire. From low-level insect soldiers to high-intelligence queens, they have a clear division, forming a strict hierarchy.
[h3]Hero Recommendations[/h3]
When the lord first steps into Ruachland, 15 heroes will follow. You can recruit multiple heroes to explore simultaneously. Here are some of the heroes who can become your reliable partners~
[b]1. Jalanil-Elven Empire-Warrior[/b]
Jalanil starts with the Elven Empire's War Machinery-Life Tree, with greatly enhanced healing effects. Thanks to her research on military machinery, she is proficient in Engineering and can operate various War Machinery and enhance their performance. As a battle-hardened ranger Warrior, she gains more experience.
[b]2. Layne-Sacred Oath Alliance-Archer[/b]
Layne comes from a family of hunters, following his father through dense forests and fighting beasts with a hunting rifle. Thus, Layne has developed a stronger physique, higher movement points(MP) on land, and base damage, and can gain considerable experience daily.
[b]3. Freida Guardian-Barbarian Tribes-Mage[/b]
Freida Guardian can collect extra Golden Coins from mines, which is especially important in resource-poor barbaric lands. She initially possesses the [Weakness Laser] spell, effectively reducing enemy attack and defense, supporting her initial ranged soldiers. She can also directly learn level 3 water spells, and reduce terrain consumption.
[b]4. Lunar Lord-Eternight Council-Warrior[/b]
Lunar Lord can steadily gain Golden Coins daily, and the council's 'Soullight Spire' and 'Mystic Recruiting Place' can use Golden Coins to revive or convert soldiers. With Leadership, the Lunar Lord can easily persuade enemies to surrender with fewer Golden Coins, increasing the Morale of his troops for continuous actions.
[b]5. Old Urga-Ancient Swarm-Mage[/b]
When Old Urga is a lord, it will greatly increase soldier production, quickly forming combat power with Swarm's 'Mind Centre' and 'Conversion Core' buildings. Urga can increase soldiers' Luck to deal higher damage, and it also has a larger vision range.
[h3]Combat and Training[/h3]
Heroes will grow continuously during the lord's training, and gain new talents. With a richer combat experience, more heroes will serve the lord. Here are the details of hero combat and training:
[b]1. Exploration and combat in campaigns:[/b]
① The action order in a turn is determined by the Speed of each unit on the field. The fasted units can wait to act at the end of the turn or choose to defend. Troops can move in multiple stages, and flexibly deploy.
② Same soldiers can be combined into a single combat unit or split. Combining soldiers will form powerful single damage, while some soldiers with active skills are suitable for splitting.
③ The number of recruitable soldiers is limited and refreshes weekly. Prioritize upgrading soldier-related buildings, and some town buildings and hero features can also increase soldier production.
④ Transport vehicles can supplement distant heroes' troops and provide vision. They generally have a long movement distance but limited vision range and cannot interact with the map scene.
⑤ Heroes' HP and Mana will be slowly restored every day and can be fully restored in town for one day. The spell will require a magic academy in town to restore, and heroes can cast spells during any ally unit's turn.
⑥ Ranged units have limited Ammo Capacity. After consuming Ammo Capacity, they can only engage in melee attacks. Talents and some buildings can increase Ammo Capacity.
⑦ Horizontally or vertically moving along roads will reduce action point consumption. Sand ground and snow ground will consume more action points. Soldiers are affected by different terrains. They will gain action point bonuses during exploration and attribute bonuses during combat in advantageous terrains.
[b]2. Hero training in campaigns:[/b]
Heroes need to be trained through exploration and combat in campaigns. Heroes will gain EXP by combat to level up and enhance various attributes; they can also gain attribute growth through different buildings or equipment
[b]3. Rewards for completing campaigns:[/b]
After winning a campaign, the lord will receive rewards such as EXP, Talent Points(TP), Diamonds, Aether Crystals, and Intelligence Books based on overall performance. Campaign victory may also grant mission rewards (note: failure campaign will only claim partial rewards, and Talent Points(TP) are obtained by the corresponding heroes used in the campaign).
[b]4. How to unlock heroes:[/b]
Lords can obtain Stellarirs Pieces, Stellarirs Crystals, and Diamonds by completing various achievements. Star fragments and star crystals can be exchanged for most heroes (including Rank 0/1/ 2 heroes) on the Hero page. Some heroes will be unlocked later by collecting hero soulstones.
[b]5. Hero talent training:[/b]
Using the corresponding hero's soulstone or Chaos Soulstone can unlock talent layers for heroes, automatically gaining Awaken Points(AP). Consuming Aether Crystals, Talent Points(TP), and Awaken Points(AP) can activate the hero talent bonuses (note: Chaos Soulstone is a universal hero Soulstone, the talent tree is limited to be activated but can be manually reset).
May the journey in Ruachland bring more fun to the Lords! I am glad to join hands with you to build a more wonderful Ruachland. You must become the most legendary lord in this world!
Sincerely,
Development Advisor-Solana
[b]For reference only, the game may change during early access, and the final version will be based on the actual game situation![/b]