PAYDAY Tournament at infogamer by REBOOT
Author: Overkill_Joakim,
published 8 years ago,
[url=http://www.overkillsoftware.com/payday2-tournament/][img=http://www.overkillsoftware.com/ovk-media/2016/10/announcement-tournament_reboot2.jpg][/img][/url]
HEISTERS!
With the second season of the PAYDAY Tournament off to a great start at TwitchCon in San Diego, we now look to Zagreb to find Europe's best career criminals. This time in Zagreb the PAYDAY 2 Tournament offers new rules, a new tournament heist and a 60,000 dollar prize pool! Make sure to gather your crew and get those helmets flying and we'll see you at Infogamer between November 8-15 in Zagreb, Croatia!
Check out all the details at www.payday2tournament.com
Also, here's a hotfix for you. Appreciate you all - have a great weekend!
[h1]Update 119.1 changelog[/h1]
Update size: 67.1 Mb
[h1]General[/h1]
[list]
[*]Fixed an issue where skill descriptions overlapped
[*]Tweaked AI to faster reach the player and be more aggressive towards the player
[/list]
[h1]Weapons And Equipment[/h1]
[list]
[*]Changed the damage for the Javelins from 7500 to 3250
[*]Changed the damage for the Plainsrider Bow from 1500 to 1000
[*]Changed the damage for the Heavy Crossbow from 4000 to 2000
[*]Changed the damage for the Light Crossbow from 1500 to 750
[*]Changed the damage for the English Longbow from 4000 to 2000
[*]Changed the damage for the Pistol Crossbow from 750 to 375
[/list]
[h1]Levels[/h1]
[list]
[b]Undercover[/b]
[*]Fixed an issue where the "Failed Assassination" trophy would fail for the player that melee the taxman
[b]Safe House[/b]
[*]Reactivated interactions on NPC heisters so players can view their dailies when reentering the level
[b]Panic Room[/b]
[*]Fixed an issue where the AI would walk over holes in the floor
[b]Murky Station[/b]
[*]Fixed an issue where killed civilians counted towards the "Crouched and Hidden, Flying Dagger" achievement
[b]Firestarter[/b]
[*]Fixed an issue where using the Akimbo Contractor Pistols did not count towards the "For Daisy" achievement
[b]Boiling Point[/b]
[*]Fixed an issue where any killed enemy counted towards the "UMP for Me, UMP for You" achievement
[/list]