[img=http://www.overkillsoftware.com/ovk-media/2016/12/update_announcement126.jpg][/img] [h1]Heisters![/h1] Friday means hotfix, Beta and headshots From now on we are releasing Betas on firdays since we want to minimize the risks we have by releasing beta and other releases at the same time. We hope you wil have a nice weekend! Overkill_Joakim & Overkill_Hampus [h1]Hotfix[/h1] 21.2MB Fixed an issue where enemies could sometimes walk through a wall near the Tech Store The mall announcer now stops talking after the dome has been blown up Added collision in the Tech Store to prevent the player or bags from getting stuck Added collision to a metal panel next to the stairs leading up to the roof Fixed an issue with the sounds that footsteps made in the mall Fixed an issue where the subtitle would not sync with the actual voiceover [h1]Beta changes[/h1] Hitman - Tooth and Claw - Armor now recover after 1.5 seconds instead of 5. Cavity 9 mm - Changed to DMR assault rifle sub type ( damage is increased from 65 to 160 ) Cavity 9 mm - Accuracy reduced by 8 Cavity 9 mm - Concealment increased by 2 Cavity 9 mm - Ammo capacity from 99 to 66 Broomstick - Damage from 37 to 65 Broomstick - Ammo from 150 to 90 Broomstick - Accuracy from 44 to 80 Broomstick - Rof from 480 yo 361 Broomstick - Precision Barrel - Damage from -3 to +110 Broomstick - Precision Barrel - accuracy from +12 to -8 Broomstick - Precision Barrel - stability from +4 to +8 Broomstick - Precision Barrel - Ammo cap is now reduced by 45 Fire axe, Spear, Gold Fever, Great Sword, Ice Pick, Pitch Fork, katana and Chain Whip went from 70(450) to 30(200) Brawler - Bloodthirst - Now stacks up to 1600% instead of 300% GSPS 12G - Ammo from 42 to 28 GSPS 12G - Damage from 90 to 155 Police can only use flashbangs every 15 seconds (instead of 4)