[url=http://www.overkillsoftware.com/games/scarfacesafe/][img]http://www.overkillsoftware.com/ovk-media/2016/12/PD2_ScarfaceSAFE_STEAM_Announcement_1200x630_v2.jpg[/img][/url] Heisters! [h1]Merry Xmas![/h1] The end of 2016 is here and what a year it has been! We’ve released tons of content for PAYDAY 2 both free and DLC. The Hardcore Packs, the Skins Workshop, Biker Packs and Scarface Packs to name a few. Watch Almir WITHOUT A BEARD summarize the year: https://youtu.be/wTUOzID6m2A It’s been great to check out your thoughts and feedback on our work and we appreciate your support as we continue to work on this great game! [url=http://www.overkillsoftware.com/games/scarfacesafe/][img]http://www.overkillsoftware.com/ovk-media/2016/12/pd2_safe_announcement_616x326.jpg[/img][/url] [h1]Scarface Safe[/h1] Jacket found a safe in Miami and brought it back to base. Apparently it had some snow on it but Jimmy scraped it all up, mumbling something about “the good stuff”. Anyhow, it’s the Scarface Safe, filled with gold and marble! Check out the skins [url=http://www.overkillsoftware.com/games/scarfacesafe/]here![/url] [url=http://store.steampowered.com/app/218620][img]http://www.overkillsoftware.com/ovk-media/2016/12/PD2-WinterSale-ANIMATEDBanner_616x326.gif[/img][/url] [h1]Winter Sale!!![/h1] Once again Steam gives us all the hardest choice we’ll face all year. What to buy on the Steam Winter Sale? PAYDAY 2 and select DLCs are off by 75% so if you’ve been holding out to steal the deal, now’s your chance! Over here at OVERKILL we’re wrapping up and slowing down as we prepare to go on holiday. We’re leaving the office for the last time of 2016 with happiness and pride to be working on a game with such a dedicated community as you. We wish you the very best of holidays! See you again in 2017! Best, OVERKILL_Joakim and OVERKILL_Hampus [h1]Update 128 changelog[/h1] Update size: 156 Mb [h1]General[/h1] [list] [*]Fixed the "Let Them Fly" achievement so every kill won't count twice [*]Updated Scarface character model [*]Fixed an issue where the "Cloak and Dagger" achievement would trigger on the pitchfork melee weapon [*]Fixed an issue where the headless Zeal Dozers would appear as regular Dozers for clients [*]Fixed a crash when using a controller in the Basics Menu selection [/list] [h1]Levels[/h1] [list] [b]Election Day[/b] [*]Fixed so while playing on low texture the computer screen on Day 1 will still use a higher resolution texture so that the player can read it [b]Golden Grin Casino[/b] [*]Adjusted AI movement and covers [*]Added and adjusted light in some dark areas [*]Fixed an issue where the waypoint on to the "Pump the sleeping gas into ventilation" objective would appear in loud and never disappear [*]Removed highlight from the button that opens the vault in loud when the heist is still in stealth [*]Fixed money bundles that clipped into the tables [*]Removed misplaced sign [*]Fixed an issue where the players could reach areas they were not intended to [*]Fixed visual issue where objects would disappear [*]Fixed an issue where the escape limo would be visible at the start of the level [*]Fixed a visual issue by the balcony floor [*]Fixed an issue with a Sentry Gun asset that would float mid air [*]Fixed a graphical issue by the escape van [*]Moved cabinet whose doors collided with each other [*]Fixed Bain not telling the player to plug in the cables if the battery pack asset was bought [*]Made a ceiling light indestructible [b]Safehouse[/b] [*]Adjusted some animations [*]Fixed the piano in Scarface room to be easier to play [*]Fixed a key on the piano in Scarface room so it too plays a sound [*]Fixed an issue where NCP hesiter voice could play over itself [*]Changed the name of the "Choo Choo" trophy to "Tickets, please!" so it won't share a name with an achievement [*]Added Scarface Mansion to the list of heists that can trigger the "Who's There" trophy [b]Scarface Mansion[/b] [*]Fixed visual issue where objects would disappear [*]Fixed some visual issues with plants level of detail [*]Fixed some shutters that stayed closed when pressing the button to open up the mansion [*]Fixed an issue with sound overlapping while making the phone call [*]Fixed a visual issue with the shutters when opened [*]Changed the interaction text when picking up the recording device [*]Fixed an issue where players could see enemies spawn [*]Fixed an issue where enemies could clip through the garage wall [*]Fixed a shutter that clipped through the roof [*]Added shadows to the dock [*]Fixed an issue where drop-in clients could see a floating window from the Cadillac [*]Fixed an issue where clients could see the waypoint for Cadillac after it has been lifted [*]Fixed glass breaking sound [*]Fixed effect on white doors [*]Removed endless assault during escape [*]Fixed graphical issues when opening the bathroom door [*]Fixed an issue where the enemies would have difficulties entering the boss room [*]Fixed so player won't get stuck in the lawnmower [*]Fixed an issue where bags did not collide with a small marble stair [*]Improved AI navigation [*]Corrected Guard routes so indoor guards won't start patrolling outside [*]Fixed an issue with the escape where clients could not see the hole in the wall [*]Removed collisions on the rope ladder assets so that it's easier to climb [*]Change sound volume on some environments [b]The Bomb: Dockyard[/b] [*]Fixed an issue where a camera could see a drill outside of its field of view [*]Fixed a gap in the ground [*]Fixed a gap between a door and a wall [*]Added a missing vent [*]Fixed an issue where snipers would spawn inside each other [*]AI can now kick open the doors to the security room so players can't hide in there [*]Fixed an issue where players could get two different escapes active at the same time [/list] [h1]Weapons[/h1] [list] [*]Fixed so players can switch to the underbarrel of the Little Friend Rifle while leaning out the window of a car [*]Fixed so tripmines can't be placed through doors [*]Fixed an issue where picking up a sentry gun with the underbarrel of the Little Friend Rifle active would not give ammo back [/list] [h1]Skills[/h1] [list] [*]Fixed so using Jack of all Trades will correctly change the amount of equipments listed in the menu description [*]Players can now open car trunks while swan song is active [*]Kickstarter will now work on deployable saws [*]Updated some skill descriptions in mention that the Commando Rocket Launcher is not affected [*]Updated the description of Hardware Expert to mention it does not affect the OVE9000 Saw [*]Updated the description of Drill Sawgeant to mention it does not affect the OVE9000 Saw [*]Updated the description of Kickstarter to mention it does not affect the OVE9000 Saw [/list] [h1]Perk Decks[/h1] [list] [*]Replaced the 15% armor increase of Play Rough with a 10% health increase [*]Added a 10% health increase to Bad Guy Coming Through [*]Replaced the 5% armor increase of Balls vs. Bullets with a 20% health increase [*]Replaced the 5% armor increase of Right to the Top with a 40% health increase [/list] [h1]Side Jobs[/h1] [list] [*]Corrected the description of the "Saw Right Through You" Side Job [*]Corrected the description of the "Drill-o-Phobia" Side Job [/list]