Patch Notes - August 13
Author: Scout,
published 2 months ago,
# Patch Notes - August 13
[h1]Fixes[/h1]
[h3]Resources & Crafting[/h3]
[list]
[*] Fix for Equip/Unequip actions sometimes being rejected during bad network conditions.
[*] Fix to prevent rapid requests of the equip/unequip on the same item from reverting the action that is already in progress.
[*] Fixed an issue with the precision of item durability that would prevent being damaged when the value was near zero.
[*] Fixed an issue where wieldable animation layers sometimes did not kick in when players entered the world.
[/list]
[h3]Combat[/h3]
[list]
[*] Fixed an issue that would cause incorrect behaviour when casting Mesmerise on a leashing enemy.
[*] Fixed an issue where spells could be cast without stamina.
[*] Fixed an issue with combat music continuing after a player changes zone.
[*] Variation motions have been added to stun mechanic.
[*] Fixed an issue with 2H weapon special attacks not playing ground hit effects.
[/list]
[h3]UI & UX Improvements[/h3]
[list]
[*] Fixed an issue where players could accidentally press different buttons in the radial menu.
[*] Signs are no longer interactable.
[*] Fixed an issue with pop-up button in the lobby not having the intended functionality.
[*] Removed extra interaction dot on dead players.
[*] Fixed new clan leaders getting duplicate clan messages.
[*] Removing the settings key binds from the lobby.
[*] Added a refresh button to the character list in the lobby to get access again after they were unavailable due to maintenance.
[*] Removed HUD elements that showed on the loading screen when entering the game.
[*] Added cancel button to the split stack UI.
[/list]
[h3]World Interaction[/h3]
[list]
[*] Fixed bug in camp spawning behaviour that would immediately repopulate certain spawn points without respecting the respawn timer.
[*] Fixed an issue where Medium Ring Fort in Inis Gallia was missing NPCs.
[*] Fixed an issue where corpses could spawn to origin (0,0,0) and were unrecoverable.
[*] Fixed an issue where corpses could spawn in the air and become unrecoverable.
[*] Fixed an issue where bears could become unresponsive after entering water.
[*] Fixed an issue where map movement audio would continue playing even when the mouse was still.
[/list]
[h3]Graphics Improvements[/h3]
[list]
[*] Fixed an issue where the streaming distance setting didn't persist after rebooting the title.
[*] Wearing certain leather shoes does not affect the size of the ankles.
[/list]