1. **Technical Improvements and Functionality** - Added texture compiler at game launch. - Fixed stutters. - Fixed settings issues. - Added key binding options. - Added control inversion option. 2. **Graphics and Visual Effects** - Minor graphical fixes. - Fixed texture bugs with crates and their malfunction when starting the "Quarantine" location. - Changed visual effect for bug destruction. - Removed RTX and DLSS bug on GPUs below 3070 (artifacts and incorrect location rendering). - Various small texture and code fixes for improved game optimization. 3. **Gameplay Fixes and Mechanics** - Fixed bug with sprint interruptions. - Added ability to sprint diagonally without interruption. - Fixed game freeze bug when picking up an access card. - Added fire damage. - Slightly increased stamina while running. - Adjusted weapon ammo balance. - Slightly increased headshot damage. - Fixed character getting stuck in the sewer location. - Reduced bug spawns in the lab location. - Fixed barnacle disappearing when killed too quickly. - Changed boss spawn in the "Quarantine" location. - Fixed slowdown bugs in the sewer. 4. **Location Fixes and Improvements** - Removed some invisible walls. - Fixed funicular bug. - Fixed random barrel spawns in the lab. - Fixed door jamming bug in the terminal. - Fixed teleport bug sending players to another location. - Fixed bug where a scientist would disappear. - Added additional monster spawns. 5. **AI and Difficulty Adjustments** - Reworked robot AI. - Difficulty adjustment: more enemies now spawn at higher difficulty levels. - Fixed bug with elevator interface button appearance. 6. **Sound and Effects** - Fixed sound bugs. 7. **Interface and Interaction** - Interface improvements. - Added interactive links. Thank you all for your patience, I'm still recovering from my illness, so updates are rarely released. I will add Chinese localization in the coming days Thank you all! Have a good game!