Pathless Woods - Development Progress & Updates: Issue #1!
Author: Keekok,
published 1 year ago,
Hey Settlers, welcome back to Pathless Woods!
In this post, we would like to share some of our development progress in terms of optimizing the in-game models and improving the tutorial playthrough system!
[h2]Improved Graphics Optimization[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//41483423/1ec5016e1b4c7d454b872e34c25f54aa8e133dac.gif[/img]
[i]Old game model[/i]
[img]https://clan.cloudflare.steamstatic.com/images//41483423/2d1af0b5167d12d5c5055cccf8474fd6ebba1d45.gif[/img]
[i]New optimized high-resolution model[/i]
As you may know, Pathless Woods is a sandbox game with a vast open world with detailed game models & objects. This would require significant computing power to render them in the game world. During the closed beta testing phase, we've also received feedback from some players about lag and decreased frame rates. As a result, we have been optimizing the game to ensure players have the best possible experience. We've thoroughly modified all game models to reduce their graphical processing demands.
Here is one example of the optimization that we've made! Now, objects that are farther away from the player are shown in lower resolution until the player approaches, at which point the models switch to a more detailed, high-resolution version. This way, there wouldn't be too much processing power required for distant objects, and we believe this will make the gameplay experience much smoother.
[h2]Improved Tutorials[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//41483423/c7de2769dffbcef89a731f04888fc264ff031fd0.gif[/img]
[i]Snippets of our new tutorial island![/i]
Next, we've also been working on improving the tutorial systems in the game. Based on feedback from the closed beta testing, the current tutorial island in Pathless Woods is quite complex and has a steep learning curve due to the large amount of tutorial content and branching paths. As such, we have streamlined the tutorials to help players quickly grasp the basic mechanics so that they can dive straight into the world of Pathless Woods! As for the more complex tutorial content, we've decided to move it into the main game, which will allow for an overall smoother gameplay experience!
[h2]Additional Furniture and Building Content[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//41483423/d3ef6e2972724dd4d222bb7fb5378b04bfea7855.gif[/img]
Lastly, we're working on adding a ton of traditional Chinese-style elements to the game such as decorations, furniture and building content. We want to make sure that the game feels authentic and immersive. With a wider range of building options, players can fully express their creativity and design structures that truly embody the culture and architecture of ancient China. In addition, we would love to know what type of decorations you'd like to see in the game as well, so feel free to share your suggestions with us in the comments below!
https://store.steampowered.com/app/1726130/Pathless_Woods/
We hope you enjoyed this look into the development progress of Pathless Woods! We're constantly working to improve the game and make it the best it can be, and are committed to regularly updating and sharing our development progress with you. We're always open to feedback and suggestions, so please don't hesitate to reach out to us!
Thanks for your support, and we can't wait for you to explore the mysterious land of Pathless Woods!
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