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Development of Path of Exile 2 has been an adventure for Grinding Gear Games, with several major reworks and redesigns happening since the ambitious free-to-play ARPG sequel's debut at Exilecon in 2019. Its latest big pivot is a literal game-changer. What started out as a gimmick for a single class has become what feels like the primary way to play for every class—an action-oriented control system, controlled like a top-down shooter on WASD and mouse. Or a gamepad, if that's your jam... Read more.