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Path of Exile 2 is in that early phase of a new ARPG where things are a little bit like the mathematical equivalent of the wild west. All those millions of early access players are running wild, smashing together every possible combination of combat and passive skills in an environment where the laws that undergird civilization—like "ability balance" and "sensible damage scaling"—haven't yet taken hold. Over the weekend, however, Grinding Gear Games made its first attempts at establishing order, deploying a trio of hotfixes to reign in PoE 2 skills that have been overperforming in the game's early days... Read more.