[Spaced Out! Hotfix] - 452481
Author: Klei-JoeW,
published 3 years ago,
Hi friends!
Here's some fixes we wanted to get to you before the weekend, enjoy and stay safe!
[h2]Changes[/h2]
[list]
[*] Hooked up codex icons for aquatic and moo biomes.
[*] Move the Small Oxidizer Tank to the same tech as the Sucrose Engine since they're necessary for each other.
[*] Add the Large Oxidizer Tank and Scanner Module to the tech tree.
[*] Added a tooltip variation to the Fueled item in the launch checklist.
[*] Improved “All crew boarded” condition tooltip.[/list]
[h2]Fixes[/h2]
[list][*] Duplicants can now deliver resources to the Large Oxidizer Module
[*] Rockets would sometimes not notice they were ready (animations, button, etc) if the checklist was completed in a certain order.
[*] Under-construction rocket modules no longer appear to be constructed before they're finished.
[*] Crew are once again allowed to leave a rocket once it has landed (if the crew access is set to "All").
[*] Fixed rogue question marks on the starmap, as well as "landed" rockets appearing over planets.
[*] Fixed some worldgen failures related to the Water Moonlet.
[*] Fixed launch issue caused by having a warning state in “All crew boarded” condition.
[/list]