Hey everyone, what a whirlwind it is to launch something, let me tell you! We just wanted to get this one fix out right away because it fixes a worldgen issue. (Another fix snuck in too!) Have fun and thanks for all your support! [list][*] Fixed issue where worlds in some seeds spawned with only one or two biome types. This fix only applies when a new game is started, so clusters generated prior to this patch will still be affected by the bug. [*] Fix crash when opening the patch notes. [/list]