Oxygen Not Included Early Access Now Available
Author: Klei-JoeW,
published 7 years ago,
https://www.youtube.com/watch?v=7-8usFhMN_c
Originally posted by Cheerio on the [url=http://forums.kleientertainment.com/topic/78822-oxygen-not-included-early-access-available-now/]official forums[/url]
Hi gang! It's May 18th and that means it's time for the official Early Access release of Oxygen Not Included!
As we exit our Alpha period we'd like to give a big huge thank-you to everyone who tested, streamed, told friends about or just downright played our game. The response we received was overwhelming and on a much bigger scope than we had anticipated, and we couldn't be more grateful for it. Thank-you thank-you thank-you!
Since then we've been busy updating and expanding, and are happy to say that Oxygen Not Included has seen the implementation of tons of new buildings, resources, overlays and systems since our pre-release back in February, thanks in large part to your feedback... and it's only going to get bigger! Our current plan is to fully support OSX in the near future, and continue building and developing well into 2018.
The Early Access of Oxygen Not Included is now available on Steam for $24.99. Players who own an existing Klei game on Steam will receive a 20% loyalty discount when buying the game, and if you bought the Oxygen Not Included Alpha, you won't have to buy it at all! You already own it.
[img=http://forums.kleicdn.com/monthly_2017_05/noo2.gif.565c6112b5f9aa1da1b78e3a792d6079.gif]
[h1]Agricultural Upgrade[/h1]
We mentioned in our last post that a new Agricultural Upgrade was in the works and would be launching alongside Early Access; well, here it is!
This update has focused mainly on the introduction of new farming systems, making them more complex and rewarding. These changes should require you to be more attentive to your crops and expend more resources in order to raise them, but ultimately allow you to reap the most benefit from their harvests.
[b]Farming Features[/b]
[list][*][b]New Items, Buildings and Recipes[/b]: Discover new plants, buildings and yummy cooking recipes. Farm food and flavour-enhancing spices, then cook them into culinary delights for your Duplicants to enjoy.
[*][b]Improved Crop Tending[/b]: Build pipe systems and irrigate your crops using new farm plots. Monitor pressure, temperature, fertilization and irrigation to keep your crops happy and healthy.
[*][b]New Farming Systems[/b]: The Harvest Rating Point system now allows you to increase the yield of your harvest by meeting ideal growing conditions for crops. Reach 100 Harvest Rating and your plants will yield tons of extra kcal and new seeds for farm expansion.
[*][b]Consumables Screen[/b]: Control your colony's eating habits with the new Consumables Screen. Dupes now have Food Quality Expectations, so try to feed them foods they like![/list]
And hey, farming's not all that's new. We've also been adding new avenues for players to generate power and manage the day-to-day tasks within their colonies
[h1]Some of these new features include:[/h1]
[list][*][b]Power Control[/b]: Manage your power systems more effectively and prevent overloads and meltdowns with the new Power Transformer
[*][b]New Energy Source[/b]: Natural Gas Geysers have tons of power to harness using the Natural Gas Generator, so long as you don't mind the smell.
[*][b]Hydro and Atmo Switches[/b]: Automate your systems with pressure-detecting liquid and gas switches.
[*][b]Quality of Life Improvements[/b]:
[list][*][b]Storage and Planter Copy Settings[/b]: Cut down on time spent setting storage filters and planting seeds by copying & painting filter settings.
[*][b]Breaktimes: No more assigning Dupes to Massage Tables with the new [*][b]Breaktime Policy screen[/b]. Set the stress levels at which they should stop working with the Max Stress slider, then tell them when they should get back to work with Min Stress.
[*][b]Default Job Restrictions[/b]: Use the Default column of the Jobs Screen to set job restrictions for new Dupes. Newly printed Dupes will come out with these settings already assigned.
[*][b]Steam Workshop Language Packs[/b]: Subscribe to different fan made translations to play Oxygen Not Included in the language of your choice.
Framerate improvement, reduced load times, UI changes & more[/list]
[*][b]Screenshot Mode:[/b] Alt-S will now allow you to enter screenshot mode. Zoom out and take a picture of your entire base, then show it to all your friends.[/list]
Finally, we've added a handful of new traits and stress responses to Duplicant behaviour to give them new ways to react to stress.
[list][*]Say hello to Binger Eater and Ugly Crier Dupes![/list]
[img=http://forums.kleicdn.com/monthly_2017_05/crybabyo2.gif.ca229ed341bd90d683e8e8cfc18abedd.gif]
Don't worry, he's crying for joy. Probably.
A big thank you once again to everyone who played, tested or supported the game! Your feedback has been such a huge help to us and we look forward to hearing more from you throughout Early Access.
See you all in space!
[url=http://forums.kleientertainment.com/game-updates/oni-alpha/217187-r251/]Full Patch Notes[/url]
For more details, see the [url=http://forums.kleientertainment.com/topic/78822-oxygen-not-included-early-access-available-now/]post on the official forums[/url]
[h1]Hotfix 217529[/h1]
[list][*]fixed crash when using the consumables/jobs screen
[*]fixed crash when clicking on planter boxes that were imported from a thermal upgrade save[/list]
[h1]Hotfix 217565[/h1]
[list][*]fixed a crash when using the consumables screen in a localized language
[*]fixed a crash when going back to the main menu
[*]fixed a crash when dupes got infected with certain diseases[/list]
[h1]Hotfix 217794[/h1]
[list][*]fixed a crash that could occur when placing a dupe in a grave
[*]fixed a crash that could occur when going back to the main menu[/list]