[H1]HOTFIX - 230587 (8/30/2017)[/H1] OU-230587 [list][*]cooking station should no longer overheat as much [*]auto-disinfection of a building should no longer prevent the player from prioritizing the building [*]auto-disinfection threshold can now go up to 1million [*]fixed a crash that could occur if the object the dupe was carrying evaporated [*]fixed a crash that could occur when importing your user settings from the AU update if you had certain anti-virus software installed [*]Tasteful Memorial tooltip should no longer cycle through all available messages[/list] [H1]HOTFIX - 230365 (8/29/2017)[/H1] OU-230365 [list][*]auto disinfect can now be disabled in the germs overlay [*]empty pipes should no longer prevent irrigated farm tiles from allowing growth as long as the farm tiles have liquid inside of them [*]storage locker should now save their user set capacity [*]valves should no longer create disease [*]dead putrid odour dupes should no longer cause a crash [*]mass displacement should no longer sometimes cause disease to multiply direction control building buttons have new button text/icons[/list] [H1]HOTFIX - 230103 (8/28/2017)[/H1] The following changes were made to make the beginning of the game easier to deal with disease, while keeping disease management a factor in later stages: [LIST] [*]Significantly increased speed of disinfection [*]Made disinfection an automatic chore with an adjustable threshold in the disease overlay [*]Increase the speed of Food Poisoning germ die-off on buildings and ore [*]Increased the speed of using the wash basin [*]Improved messaging for disease management [/LIST] [B]Bugfixes:[/B] [LIST] [*]Burying a dupe with food poisoning should no longer cause the game to crash [*]Using the liquid cooling fan should no longer cause a crash [*]Dupes should no longer forget to use flush toilet [*]Increased wash basin delivery priority [*]Refrigerator gauges should now work even without power [/LIST]