Important update improving the game!
Author: Squealer From Animal Farm,
published 3 years ago,
Hi There,
We are happy to report that we have implemented a bunch of bug fixes, balancing changes and other content improvements! The changelog of the most notable updates are below, but the most important news is that we have rolled out a fix for the infamous "undead" animal bug where dead (or exiled or otherwise absent) animals returned later in the story.
Main bug fixes, balancing changes and other content improvements:
[list]
[*] fixes all the bugs to do with the animals having extra lines of dialogue after death or not being dead after their battle
[*] revises the way the windmill is handled so that you either get it blown up by humans or knocked down by a storm, not both
[*] addresses the bug about being confused about the Population ending by tying population more clearly to the specific animals that are alive/dead
[*] changes on the onboarding to facilitate the understanding of the game mechanics by taking a couple of hidden variables (farm reputation and the success of pig propaganda) and instead associates them with the health of the birds and squealer
[*] shortens the later seasons a bit and tightens the pacing of narrative events to offer a higher proportion of dramatic events vs maintenance events
[*] makes a handful of dialogue passages shorter if the player has already seen them once, again to try to reduce the sense of repetition
[*] fixes the places where parsing errors were making some animal actions unavailable when the animal was in a particular numeric range
[*] cleans up a handful of typos encountered
[*] also fixed the encoding issue so there are no longer problems with the dashes
[*] the cat will now disappear from the barn if it's gone
[/list]
Please continue reporting bugs on the [url=https://steamcommunity.com/app/1398100/discussions/1/]bugs forum[/url]! And thanks for playing!
The Dev Team,