Hey!!! Here’s the roadmap for the near-to-mid future. It’s not in any particular order, and it’ll likely be adjusted as we progress, according to you. I haven’t included the smaller features that will be rolled out continuously while the bigger updates are being prepared. [img]https://clan.cloudflare.steamstatic.com/images//44904722/68817857cdaac48913b9127e99950ed79e165073.png[/img] [list] [*] Achievements and cloud saves [*] Finalized balance for the current version [*] A brand-new orb [*] Synergies between orbs [*] A new stage in the form of a dungeon crawler (Fun fact: Orbs of Chaos originally started as a dungeon crawler!) [*] More secrets, enemies, bosses, and endings for the dungeons and for the normal runs [*] New unlocks tied to the upcoming secrets [*] Branching talent tree with more talents [*] Ways to spend Chaos Orbs during runs [*] An enhanced Chaos Mode with endless runs [*] Visual improvements along with comfort options [*] Full soundtrack release [*] Another new orb?.. [*] Bug fixes and more balancing [/list]