Hello krill army, our krengineers have been hard at work behind the scenes to bring you a kloriously krimproved krillsperience: [h2]Gameplay[/h2] [list] [*]The golden crown now gets awarded after each encounter that the player has a combo rank at or above an A. [*]The paper crown now gets awarded only when the krill are really disappointed, rather than at just a mediocre combo score. (Hint hint nudge nudge) [/list] [h2]Bug Fixes[/h2] [list] [*]The krill swarm no longer tries to set it's direction vector to zero. [*]Fixed a potential krill behavior issue regarding null data causing the compute shader to fail. [*]Fixed a material property interpolation issue for certain materials that didn't have specific properties. [*]Stopped the level music from playing on the main menu after losing and then regaining focus. [*]Fixed an issue in the case a Steam achievement can't be awarded was handled. [*]Fixed the tutorial enemy not spawning after the first time the player passed through the tutorial area. [/list] [h2]Steam Achievements[/h2] [list] [*]Disallowed the secret "How? For what purpose?" achievement being mistakenly awarded in certain circumstances. [*]Fixed the secret "How? For what purpose?" achievement from never being awarded unless mistakenly from the issue above. [*]Players can no longer get the achievements related to completing the game just by watching the credits. [/list] The King, Krilliam