[list] [*] Workshop machines can now give multiple outputs, which are indicated by the recipe paper. [*] The alcohol machine now automatically spawns the outputs when it is complete. [*] Increased the chance slightly to catch baby shark and swordfish [*] Added flowers to the flower pot. [*] The big Victorian carpet is actually big now. [*] The horse tutorial now covers the cost for the purchase. [*] Readjusted product costs yielded from trees and animals to reflect profit accurately. The initial investment for the animal/tree is still taken into account, and each harvest will increase your profit as it covers the initial investment. [*] Readjusted fish costs from fish traps and fishing rods based on the durability of those items to reflect profit accurately. [*] Readjusted product costs yielded from workshop machines based on the cost of ingredients to reflect profit accurately. [*] Junkman no longer gives the empty crate bonus for products without crates, such as meat and fish. [*] Fixed a problem affecting extra reputation gained from decorations. [*] Modified the terrain near the cellar and other areas to prevent players from getting stuck. [*] Modified the path of the horses near the greenhouse entrance to prevent players from getting stuck by the horses. [*] Fences will now properly collide with NPCs and horses. [*] Fixed a bug preventing customers from disabling their collision while heading to the checkout. [*] Collision improvements on event props. [*] Updated hoe icon. [*] Translation improvements. [/list]