[b]Update V2.0[/b] [h3][b]What’s New?[/b][/h3] [list] [*] Added a new map called “Plateau” [*] Added new Landmine Gamemode (This mode has a low chance of activating each round) [*] Added new Beartrap Gamemode (This mode has a low chance of activating each round) [*] Added new settings for map rotation in private settings [*] Added settings for new gamemodes to private game settings [*] A new hidden achievement [*] A new landmine achievement [*] A new bear trap achievement [/list] [h3][b]Balancing[/b][/h3] [list] [*] Slowed default hunger speed [*] Increased default munching buff [*] Updated Max Walk Range for AI Deer to 800 from 400 [*] Changed AI munch rate [*] Updated AI pathfinding [*] Added timer for night sequence to prevent Wendigo from blocking the cabin and stopping the game loop [/list] [h3][b]Bug Fixes[/b][/h3] [list] [*] Fixed synchronization issue [*] Fixed night time issue where spectators could get frozen [*] Fixed issue that allowed the game to continue with no hunter/deer [*] Fixed Issue where spectators could phase through the map [*] Fixed Issue where more than 5 players could join one game [/list] [h3][b]Music & SFX’s[/b][/h3] [list] [*] Lowered Main Menu Music [/list] [h3][b]UI Changes[/b][/h3] [list] [*] Changed Hunter Release UI timer to 12 instead of 15 [/list] [h3][b]Performance Updates[/b][/h3] [list] [*] Increased performance of shadows [*] Optimized win conditions [*] Changed scene spawning to waves instead of a single instance. (This should help prevent crashes on lower-end PCs) [/list]