Update V2.0
Author: Cozy Cabin Studios,
published 7 months ago,
[b]Update V2.0[/b]
[h3][b]What’s New?[/b][/h3]
[list]
[*] Added a new map called “Plateau”
[*] Added new Landmine Gamemode (This mode has a low chance of activating each round)
[*] Added new Beartrap Gamemode (This mode has a low chance of activating each round)
[*] Added new settings for map rotation in private settings
[*] Added settings for new gamemodes to private game settings
[*] A new hidden achievement
[*] A new landmine achievement
[*] A new bear trap achievement
[/list]
[h3][b]Balancing[/b][/h3]
[list]
[*] Slowed default hunger speed
[*] Increased default munching buff
[*] Updated Max Walk Range for AI Deer to 800 from 400
[*] Changed AI munch rate
[*] Updated AI pathfinding
[*] Added timer for night sequence to prevent Wendigo from blocking the cabin and stopping the game loop
[/list]
[h3][b]Bug Fixes[/b][/h3]
[list]
[*] Fixed synchronization issue
[*] Fixed night time issue where spectators could get frozen
[*] Fixed issue that allowed the game to continue with no hunter/deer
[*] Fixed Issue where spectators could phase through the map
[*] Fixed Issue where more than 5 players could join one game
[/list]
[h3][b]Music & SFX’s[/b][/h3]
[list]
[*] Lowered Main Menu Music
[/list]
[h3][b]UI Changes[/b][/h3]
[list]
[*] Changed Hunter Release UI timer to 12 instead of 15
[/list]
[h3][b]Performance Updates[/b][/h3]
[list]
[*] Increased performance of shadows
[*] Optimized win conditions
[*] Changed scene spawning to waves instead of a single instance. (This should help prevent crashes on lower-end PCs)
[/list]