Oddsparks Patch Notes (v0.2.S22404)
Author: hgpn,
published 2 months ago,
[list]
[*] Fixed an issue where dialogs would freeze and softlock the game after some specific interactions between the Village Monument menu and the radial menu.
[*] Fixed a crash when loading old savegames that had markers on objects in the village.
[*] Fixed a crash connected to highlighting objects with an outline that could happen when an object was destroyed while being investigated.
[*] Fixed a crash connected to enemy attacks.
[*] Fixed Sparks not spreading out properly during attacks.
[*] Fixed objects respawning on paths and multiplayer desyncs connected to this.
[*] Removed unimplemented sensors from quest rewards and notebook.
[*] Fixed the static logic view/tool sound not disappearing.
[*] Fixed the Tailor's shop not taking Aether Residue from Supply Chests into account.
[/list]