Greetings, Adventurers! Before Wave 3 of the Season 2 PTR launches later this week, we will address some Sandwurm and Hatchery bugs for a smoother player experience. Downtime will begin at 10:00AM PT on June 13 and last approximately 90 minutes. [i]If you encounter a bug, exploit, or have suggestions to improve a feature or piece of content, we’d love to hear your feedback on our Discord (you can also utilize our in-game feedback tool). We will do our best to address as much of your feedback as possible before the content update makes its way to our live servers. Your participation will help us to deliver awesome content and updates in the future![/i] [h3]World Experience [/h3] [list] [*] Added collision planes around all areas where players could jump off of the ledge into rock chasms during the Legacy of the Sands Soul Trial. [/list] [h3]Combat/AI[/h3] [list] [*] Fixed a bug that prevented the acid clouds during the submerge phase of the Sandwurm fight from consistently affecting players. [*] Fixed a bug that prevented the Sandwurm's stacking empower, applied at the end of every phase cycle, from affecting its acid based attacks. [*] Addressed an issue that caused max health to not properly increase with the removal of Hale and Hearty when adding attributes into CON. [/list] [h3]Game Modes[/h3] [list] [*] Fixed an issue that caused consumables in PvP Arena to appear greyed out, and unusable, even though their cooldown was complete. [/list] [h3]Economy, Progression, and Gear [/h3] [list] [*] All items from the Daily Reward Cache should now raise expertise as expected. [*] The Artisan Hatchet and Spear are now craftable at the Forge instead of the Workshop. [*] Sandwurm replicas are now craftable at the correct crafting stations. [/list] [h3]Seasons[/h3] [list] [*] Fixed an issue that caused players to not receive previous Season Pass rewards when logging in. [*] Fixed a typo in the "Mutation God" title. [*] Weapon skins on the season pass rewards track now correctly display that they are skins in their tooltips. [/list] [h3]Season Trials [/h3] [list] [*] Removed the ability to Stoneform out of the Explosive Sulfur Core. [*] Increased the damage dealt by Incinerate by 56%. [*] Incinerate now applies slight knockback on impact. [/list] Thanks for your support! We’ll see you in Aeternum.