New World Update 1.9.3
Author: timmyopa,
published 1 year ago,
Greetings, Adventurers!
New World Update 1.9.3 downtime will begin at 11:00PM PT (6:00AM UTC) on May 9 and includes fixes to Gear Set Slots, Springtide Bloom, and more. Downtime is slated to last approximately 1 hour.
[h2]WORLD EXPERIENCE[/h2]
[h3]SPRINGTIDE BLOOM[/h3]
[list]
[*] The Beekeeper and Springtime Ruffles apparel sets have been broken into individual purchases inside of the Springtide event shop.
[*] Added a Heartrune charge to the Wispy Wasp swarm.
[*] The Springtide Premium Token recipe (the one where you exchange Wispy Wasp Goo) is now listed as "Premium Token" in the crafting menu.
[*] Players can now get 4 Springtide Jingle coin bags a day, up from 3.
[/list]
[h2]QUESTS[/h2]
[list]
[*] Periville Guards now drop the Intact Spear Haft quest item in the ‘Book Three: Parodos in the A Spear to Pierce the Heavens’ questline.
[*] Returning players who have only completed part of the original MSQ can now speak to Yonas to resume it in Brightwood.
[*] Removed 3 deprecated lore notes from Elafry Pyrgo which caused the game to soft-lock on interaction.
[*] Invisible collision has been removed once again from the entrance of the Crystal Cavern.
[/list]
[h2]GAME MODES[/h2]
[h3]OUTPOST RUSH[/h3]
[list]
[*] Fixed an issue that caused players to unintentionally bring game-mode specific items like powder kegs into the open world.
[/list]
[h3]Empyrean Forge Expedition
[/h3]
[list]
[*] Commander Marius's magma ball hazard will now display a secondary ring to denote the area in which the impact shockwave will cause minor damage and stagger the player.
[/list]
[h2]ECONOMY, PROGRESSION, & GEAR[/h2]
[h3]GEAR/ITEMS[/h3]
[list]
[*] Fixed an issue that caused items in purchased Gear Set Slots to return to player inventories on login.
[/list]
[h3]Economy[/h3]
[list]
[*] Open world Elite chests in Level 55+ Varangian POIs now have a 75% chance to drop a Flame Core, down from 100%.
[*] Open world Regular chests in Level 55+ Varangian POIs now have a 10% chance to drop a Flame Core, down from 20%.
[*] Unstable Casts now costs 3 Flame Cores to craft, down from 10.
[*] Players can now craft 6 Unstable Casts daily, up from 3.
[*] Improved quality of items generated by Unstable Cast from the Flame Core Forge. This was done by removing PvP perks and Resistance perks.
[/list]
[h3]Season Pass[/h3]
[list]
[*] Fixed an issue where level 60 players sometimes would not receive the "Just Getting Started" task in Chapter 1.
[/list]
Added several new Season Pass activity tasks:
[list]
[*] Kill 10 enemies in Mykrguard
[*] Kill 10 enemies in Imperial Palace
[*] Kill 10 enemies in Malevolence
[*] Kill 10 enemies in Eternal Pools
[*] Kill 10 enemies in Beds of Ta-BitJet
[*] Kill 2 named enemies
[*] Kill 20 elite enemies
[/list]
Adjusted the following PVP Season Pass activities:
[list]
[*] Earn Flawless victory in PVP arena was changed to Earn 1 victory in PvP arena
[*] Earn 1000 pvp experience from valid player kills was changed to earn 100 pvp experience from valid player kills.
[*] Participate in 3 arenas was changed to participate in 1 arena
[*] Deal 100000 damage or healing in arena was changed to deal 50000 damage or healing in arena
[*] Earn 5000 azoth salt was changed to earn 1000 azoth salt
[*] Complete 2 pvp faction missions was changed to complete 1 pvp faction mission
[/list]
Adjusted the following crafting Season Pass activities:
[list]
[*] Craft 5 tier 5 weapons or apparel was changed to craft 3 tier 5 weapons or apparel
[*] Consume 10 tier 5 coatings was reduced to consume 2 tier 5 coatings
[/list]
Adjusted the following Season Journey tasks:
[list]
[*] Rush of Victory II - Reduced required Outpost Rush wins from 10 to 5
[*] Holding the Fort - Reduced required Invasion completions from 2 to 1
[*] Worldwide Warrior - Reduced required Open World player kills from 50 to 15
[/list]
Adjusted requirements for multiple Season Journey challenges:
[list]
[*] Outpost Rush Domination - Reduced required Outpost Rush wins from 100 to 30
[*] Serial Killer - Reduced required kills from 500 to 100
[*] Contesting the Control Points - Reduced required Faction Control Point captures from 50 to 30
[*] Legendary Craft - Reduced required craft amount from 125 to 100
[*] Give Me Gold or Give Me Death - Renamed to Mutation Master and changed required Expedition rating from Gold to Silver
[/list]
[h2]UX/UI[/h2]
[h3]QOL[/h3]
[list]
[*] Removed the Gear Set Storage tooltip commands when your character is under level 25. These previously showed if you had purchased an additional Gear Set Slot with another character.
[*] Added translations for the Fire Storm Heartrune tooltip.
[*] Added additional translations to the Territory Planning Board UI.
[*] The Main Menu has returned to its standard music soundtrack.
[*] Fixed an issue with Leaderboards where the rewards countdown message displayed earlier than intended, stating that the current season had ended even though it was still in progress.
[/list]
[h2]SOCIAL[/h2]
[h3]GENERAL[/h3]
[list]
[*] Fixed a rare issue that prevented players from turning off their PvP flag.
[/list]
[h2]AUDIO[/h2]
[list]
[*] Lowered the amount of echo when an NPC spoke within a small interior space.
[/list]
Thanks for your support! We’ll see you in Aeternum.