Greetings, Adventurers! New World Update 1.8.1 downtime will begin at 11:00 PM PT (6:00AM UTC) on January 10. It marks the end of the Winter Convergence Festival and includes various fixes to rewards, loot, and more. [h2]ECONOMY/PROGRESSION[/h2] [h3]NOTABLE FIXES[/h3] [list] [*] Fast Travel costs should now be correct when traveling to a settlement. [/list] [h3]GEAR/ITEMS[/h3] [list] [*] Fixed an issue that caused Winter Convergence Life Staffs to have the incompatible perk Keenly Jagged. They now have Keenly Fortified. [/list] [h3]EXPERTISE[/h3] [list] [*] Fixed an issue that caused the Mutated version of the Starstone Barrows Expedition to not drop Sapphire Gypsum upon completion for eligible players. [/list] [h3]REWARDS/LOOT[/h3] [list] [*] Juniper Berries are back this winter. Any time an enemy drops loot, there is an additional 50% chance that they will also drop a bag of Juniper Berries, Coin, and for level 60 players, Diamond Gypsum. These drops are limited to 3 Juniper bags daily. [*] Fixed an issue that caused some named items to not drop in Mutated versions of Garden of Genesis and Dynasty Shipyard. [*] Fixed an issue where Shields would have 5 perks when rolling a 600 Gear Score. [*] Fixed the missing icon for the Band of the Armed Men. [*] Re-enabled loot for several Brimstone Sands mobs that previously spawned too quickly. [/list] [h2]COMBAT[/h2] [h3]SWORD & SHIELD[/h3] [list] [*] Fixed an issue that caused the Defensive Formation Fortify status effect to incorrectly be removed from a player when two players used it near each other. [/list] [h3]NOTABLE FIXES[/h3] [list] [*] Fixed an issue that caused active but sheathed weapons' passive abilities to activate under certain circumstances. [/list] [h2]UX/UI[/h2] [h3]IN-GAME STORE[/h3] [list] [*] Fixed a visual issue with the Winter Wanderer's Flowing Cloak apparel. [*] Fixed an issue where dyes on Shields were being incorrectly applied to in-game store Shield skins. Players that had dyes applied to Shields will still have the dye applied to the base item but not the skin. [/list] [h3]NOTABLE FIXES[/h3] [list] [*] Fixed a crash that sometimes happened in Outpost Rush when interacting with turrets. [/list] [h2]SOCIAL[/h2] [h3]NOTABLE FIXES[/h3] [list] [*] Fixed an issue that caused players' daily War limits to not reset correctly. This made some players unable to participate in the intended 2 Wars (1 attacking + 1 defending) per day per world. [/list] Thanks for your support! We’ll see you in Aeternum.