New World Update 1.8.1
Author: timmyopa,
published 1 year ago,
Greetings, Adventurers!
New World Update 1.8.1 downtime will begin at 11:00 PM PT (6:00AM UTC) on January 10. It marks the end of the Winter Convergence Festival and includes various fixes to rewards, loot, and more.
[h2]ECONOMY/PROGRESSION[/h2]
[h3]NOTABLE FIXES[/h3]
[list]
[*] Fast Travel costs should now be correct when traveling to a settlement.
[/list]
[h3]GEAR/ITEMS[/h3]
[list]
[*] Fixed an issue that caused Winter Convergence Life Staffs to have the incompatible perk Keenly Jagged. They now have Keenly Fortified.
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[h3]EXPERTISE[/h3]
[list]
[*] Fixed an issue that caused the Mutated version of the Starstone Barrows Expedition to not drop Sapphire Gypsum upon completion for eligible players.
[/list]
[h3]REWARDS/LOOT[/h3]
[list]
[*] Juniper Berries are back this winter. Any time an enemy drops loot, there is an additional 50% chance that they will also drop a bag of Juniper Berries, Coin, and for level 60 players, Diamond Gypsum. These drops are limited to 3 Juniper bags daily.
[*] Fixed an issue that caused some named items to not drop in Mutated versions of Garden of Genesis and Dynasty Shipyard.
[*] Fixed an issue where Shields would have 5 perks when rolling a 600 Gear Score.
[*] Fixed the missing icon for the Band of the Armed Men.
[*] Re-enabled loot for several Brimstone Sands mobs that previously spawned too quickly.
[/list]
[h2]COMBAT[/h2]
[h3]SWORD & SHIELD[/h3]
[list]
[*] Fixed an issue that caused the Defensive Formation Fortify status effect to incorrectly be removed from a player when two players used it near each other.
[/list]
[h3]NOTABLE FIXES[/h3]
[list]
[*] Fixed an issue that caused active but sheathed weapons' passive abilities to activate under certain circumstances.
[/list]
[h2]UX/UI[/h2]
[h3]IN-GAME STORE[/h3]
[list]
[*] Fixed a visual issue with the Winter Wanderer's Flowing Cloak apparel.
[*] Fixed an issue where dyes on Shields were being incorrectly applied to in-game store Shield skins. Players that had dyes applied to Shields will still have the dye applied to the base item but not the skin.
[/list]
[h3]NOTABLE FIXES[/h3]
[list]
[*] Fixed a crash that sometimes happened in Outpost Rush when interacting with turrets.
[/list]
[h2]SOCIAL[/h2]
[h3]NOTABLE FIXES[/h3]
[list]
[*] Fixed an issue that caused players' daily War limits to not reset correctly. This made some players unable to participate in the intended 2 Wars (1 attacking + 1 defending) per day per world.
[/list]
Thanks for your support! We’ll see you in Aeternum.