Hotfix 0.6.E
Author: Primal Seed Studio,
published 5 months ago,
- Fixed an issue were enemies would continue attacking non-existant monsters after their target was destroyed by Living Bombs
- Heavily reduced memory usage of spell modifiers and enchants.
- Fixed Dash and Sacrifice's HUD icons not being active all the time.
- Fixed colliders of trees in Level 2 that were too big.
- Fixed some incorrect meaning in some spells' description in French.