Demo Update June
Author: Croix000,
published 1 year ago,
[h1]Hello summoners!
[/h1]
Demo version is 0.6.0 Live
[h2]Cards[/h2]
[url=https://clan.cloudflare.steamstatic.com/images//43281069/f22e8aa8626757b3b605ccfa6eb157dec8472245.png][img]https://clan.cloudflare.steamstatic.com/images//43281069/60f0df610ba06d801fa71bc4167a51bbf3730b49.png[/img][/url]
[h3]Flamepurr:[/h3]
[list]
[*] Fixed a bug that enemies Flamepurr gives you mana reduction.
[*] Fixed a bug when getting 3 Flamepurr then selling 1 will permanently increase buy cost by 1.
[/list]
Developer notes: Flamepurr was filled with bugs so i had to take it to the vet
[url=https://clan.cloudflare.steamstatic.com/images//43281069/6515765ea6bbd6a04fb5260b6617dcfd813dc1e5.png][img]https://clan.cloudflare.steamstatic.com/images//43281069/ab517c06ed67163040c01d29747404f96a9ffa9c.png[/img][/url]
[h3]NekoBurst[/h3]
Effect [strike]Die: give fire nekos 2 Atk [/strike] -> New effect: Die :deal 3 damage to target enemy
Developer notes: NekoBurst previous design was to use targeted damage and now it's implemented.
[url=https://clan.cloudflare.steamstatic.com/images//43281069/8c1e4b3becea50d57b3111bb51d437cd898044a0.png][img]https://clan.cloudflare.steamstatic.com/images//43281069/085d76df1cdeb4ea61d28000275a503576c71741.png[/img][/url]
[h3]Purrlem[/h3]
Effect [strike]Allied died: gain +3 Atk [/strike] -> Die: give random ally shield
Developer notes: Ground cards should be focusing on shield usage. so it will shift to that design.
[h2]Game[/h2]
[list]
[*] Fixed a bug when you finish the game and start a new game you cant summon cats.
[*] Fixed a bug that having 7 cats sometimes doesn't trigger the die effects.
[/list]
[h2]Battle[/h2]
[list]
[*] Token spawn order: now it pushes back the cards in the 6th position, preserving the order.
[*] Battle System: now the enemy places its cards before fighting
[*] Effect System Stack: now there's a delay between effect triggers to know what is happening
[*] Tutorial: fixed a bug where you can still interact with everything during the tutorial including going to the fight without cards.
[/list]
[h2]Visuals[/h2]
[list]
[*] Battle: added a visual indicator when there are more cards outside the screen.
[*] Store: when you get exceeding mana you'll get a visual indicator on how much mana you have
[*] VFX overhaul for Health and Attack buffs
[/list]
Nintai Studios