After a long journey, thanks to you, I can now use the term "developer" for myself. Falling Flower has finally sold 100 copies! It may seem like a small number to some, but to me, it is an invaluable achievement. Despite the game's lack of visual appeal and its complex explanations, I am deeply moved that there are people who sought out new games and gave mine a chance. Truly, thank you so much. I hope you continue to support DO NOT TOUCH. I am preparing my next project. I will come back with a richer game next time.