[b][u]Ranked [/u][/b] [list] [*] All ranked sets are now best-of-3 [/list] [b][u]Store [/u][/b] [list] [*] Fixed an issue on PC where the mouse wheel could not be used to scroll the Medal Shop [/list] [b][u]General Bugfixes [/u][/b] [list] [*] Fixed an issue where characters would be prevented from on-hit canceling their attacks after reflecting a projectile [/list] [b][u]Characters [/u][/b] Legend: + = Buff - = Nerf ~ = Change * = Bugfix Note: Attacks callouts reference default controls. [b]Arya [/b] [i]Ground Down Attack [/i] [list] [*] - On-whiff cancel window delayed 10 frames [/list] [i]Air/Ground Neutral Special [/i] [list] [*]* Fixed an issue where Arya's facesteal of Rick could cause a desync [/list] [b]Harley Quinn [/b] [i] Ground Up Attack [/i] [list] [*] + Hitbox added to Harley's hip [/list] [i] Air/Ground Neutral Special [/i] [list] [*] * Fixed an issue where the self-attach lockout was resetting when the bomb bounced off terrain [/list] [b]Iron Giant [/b] [i] Ground Neutral Attack [/i] [list] [*] - Knockback reduced to 2300 from 2850 [*] - Maximum damage from charge reduced to 13 from 15 [/list] [i] Ground Side Attack 1 [/i] [list] [*] - On-whiff cancel window delayed 4 frames [/list] [i] Air Side Attack [/i] [list] [*] - On-whiff cancel window delayed 4 frames [*] * Fixed an issue where the early vacuum hits of the attack could ring out fighters at very low damages [/list] [i] Air/Ground Neutral Special [/i] [list] [*] - Burst cooldown increased to 45 seconds from 37 seconds [/list] [i] Air/Ground Up Special [/i] [list] [*] - Cancel window delayed 6 frames [/list] [b]LeBron [/b] [i] Ground Side Attack 2 [/i] [list] [*] - Hitstun reduced [/list] [i] Ground Side Attack 3 [/i] [list] [*] + Start-up window reduced 8 frames [/list] [i] Air Down Special [/i] [list] [*] - Start-up window increased 5 frames [/list] [b]Morty [/b] [i] Ground Side Special [/i] [list] [*] - Start-up window before charge increased 2 frames [*] - Start-up window after charge increased 6 frames [*] - On-whiff cancel window delayed 8 frames [/list] [b]Reindog [/b] [i] Ground Side Special [/i] [list] [*] * Fixed an issue where the on-hit cancel window and on-whiff cancel windows were flipped [/list] [b]Stripe [/b] [i] Air/Ground Neutral Special [/i] [list] [*] + Cancel window advanced 14 frames after shooting final shot [*] + Now allows input facing change during first 4 frames of attack start-up [/list]