1.2.1 Patch Notes
Author: chris.azar,
published 3 months ago,
[b][u]Ranked [/u][/b]
[list]
[*] All ranked sets are now best-of-3
[/list]
[b][u]Store [/u][/b]
[list]
[*] Fixed an issue on PC where the mouse wheel could not be used to scroll the Medal Shop
[/list]
[b][u]General Bugfixes [/u][/b]
[list]
[*] Fixed an issue where characters would be prevented from on-hit canceling their attacks after reflecting a projectile
[/list]
[b][u]Characters [/u][/b]
Legend:
+ = Buff
- = Nerf
~ = Change
* = Bugfix
Note: Attacks callouts reference default controls.
[b]Arya [/b]
[i]Ground Down Attack [/i]
[list]
[*] - On-whiff cancel window delayed 10 frames
[/list]
[i]Air/Ground Neutral Special [/i]
[list]
[*]* Fixed an issue where Arya's facesteal of Rick could cause a desync
[/list]
[b]Harley Quinn [/b]
[i] Ground Up Attack [/i]
[list]
[*] + Hitbox added to Harley's hip
[/list]
[i] Air/Ground Neutral Special [/i]
[list]
[*] * Fixed an issue where the self-attach lockout was resetting when the bomb bounced off terrain
[/list]
[b]Iron Giant [/b]
[i] Ground Neutral Attack [/i]
[list]
[*] - Knockback reduced to 2300 from 2850
[*] - Maximum damage from charge reduced to 13 from 15
[/list]
[i] Ground Side Attack 1 [/i]
[list]
[*] - On-whiff cancel window delayed 4 frames
[/list]
[i] Air Side Attack [/i]
[list]
[*] - On-whiff cancel window delayed 4 frames
[*] * Fixed an issue where the early vacuum hits of the attack could ring out fighters at very low damages
[/list]
[i] Air/Ground Neutral Special [/i]
[list]
[*] - Burst cooldown increased to 45 seconds from 37 seconds
[/list]
[i] Air/Ground Up Special [/i]
[list]
[*] - Cancel window delayed 6 frames
[/list]
[b]LeBron [/b]
[i] Ground Side Attack 2 [/i]
[list]
[*] - Hitstun reduced
[/list]
[i] Ground Side Attack 3 [/i]
[list]
[*] + Start-up window reduced 8 frames
[/list]
[i] Air Down Special [/i]
[list]
[*] - Start-up window increased 5 frames
[/list]
[b]Morty [/b]
[i] Ground Side Special [/i]
[list]
[*] - Start-up window before charge increased 2 frames
[*] - Start-up window after charge increased 6 frames
[*] - On-whiff cancel window delayed 8 frames
[/list]
[b]Reindog [/b]
[i] Ground Side Special [/i]
[list]
[*] * Fixed an issue where the on-hit cancel window and on-whiff cancel windows were flipped
[/list]
[b]Stripe [/b]
[i] Air/Ground Neutral Special [/i]
[list]
[*] + Cancel window advanced 14 frames after shooting final shot
[*] + Now allows input facing change during first 4 frames of attack start-up
[/list]