1.07 Patch Notes
Author: chris.azar,
published 2 months ago,
[u][b]General Bugfixes [/b][/u]
[list]
[*] Fixed an issue preventing characters from being able to branch into their neutral dodge from other actions
[*] Fixed an issue where some players were seeing a "Matchmaking failed" message erroneously
[*] Fixed an issue where players who were partied up would sometimes be sent to non-optimal server locations
[/list]
[u][b]Rifts [/b][/u]
[b]Techno Terror Rift [/b]
[img]https://clan.cloudflare.steamstatic.com/images//41622172/99434f438362593cd2a7fb1ea2a3fa7df8e76be1.png[/img]
[i] Node 10b [/i]
[list]
[*] Player lives increased from 2 to 3
[/list]
[b]Age of Smith Rift [/b]
[img]https://clan.cloudflare.steamstatic.com/images//41622172/acc5f9ae398f080e7a309972c8bc36dcad2c1c6c.png[/img]
[i] Node 7 [/i]
[list]
[*] Reflect damage mutator removed
[*] Batman ally added
[/list]
[b]The Megalodog Rift [/b]
[img]https://clan.cloudflare.steamstatic.com/images//41622172/4af2dbab36405156978a33241442bd4e09c523c8.png[/img]
[i] Node 4a [/i]
[list]
[*] Banana Guard ally added
[*] One additional player life added
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//41622172/253dbe0f98ece3260ede81950f0dd602fa9f037d.png[/img]
[i] Node 9a [/i]
[list]
[*] Banana Guard ally added
[*] One additional player life added
[*] Difficulty scaling reduced 30%
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//41622172/0a863c2f6a77298fa660ca46b05e8ead0db58102.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//41622172/da30e98ab420e3d8934cc6dc53f9f942bf1a74bd.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//41622172/5be83a8c2b3ac73693a18426c60c5c65c1a85225.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//41622172/62bb39ee29f0bbaa29c8cd8e77b11b83e7e05c32.png[/img]
[i] Node 6b-9b [/i]
[list]
[*] One additional player life added in each node
[*] Difficulty scaling reduced 30%
[/list]
[u][b]Characters [/b][/u]
Legend:
+ = Buff
- = Nerf
~ = Change
* = Bugfix
Note: Attacks callouts reference default controls.
[b]Agent Smith [/b]
[i]General [/i]
[list]
[*] ~ Jump frame data and input requirements standardized to match the cast
[/list]
[i] Ground Side Attack 1 [/i]
[list]
[*] - On-hit jump branch window delayed 12 frames
[/list]
[b]Iron Giant [/b]
[i] Rage Mode Ground Down Attack [/i]
[list]
[*] * Fixed an issue where the repeat-move lockout was not applying correctly
[/list]
[i] Rage Mode Air/Ground Up Special [/i]
[list]
[*] - Knockback reduced to 1800 from 2150
[*] ~ Now only hits enemy fighters one time instead of vacuuming fighters into the final hit
[*] ~ All three hits now deal the same knockback and damage as the final hit
[/list]
[b]Taz [/b]
[i] "Iron Stomach" Perk [/i]
[list]
[*] * Fixed an issue where Taz could not pick up his own Anvil
[/list]