For certain reasons, our day-one patch turned into a week-one patch πŸ‘‰πŸ‘ˆ But it’s finally out! We've fixed most of the bugs and crashes. Now, the co-op mode works stably, and in-game elements like beans and coins are correctly added to the inventory. You can find the rest of the changes below: [b]Patch 0.1.1[/b] [list] [*] Disabled shooting when clicking in the purchase and level-up windows [*] Adjusted the enemy wave system: monsters will no longer spawn if their number in the wave exceeds the designated limit [*] Synchronized notifications between clients [*] Corrected the display of enemy and wave counters [*] Added revival of allies when their health runs out [*] Updated the lobby list [*] Fixed an issue with purchasing items priced under 100 beans [*] Fixed an issue with being unable to pick up multicoins [*] Fixed the issue with the wave timer appearing [*] Corrected the incorrect display of attributes [*] Fixed a bug with the store, where a specific artifact can be purchased only once now [*] Fixed chest spawns and item drops from them [*] Fixed inaccuracies in the display of UI elements [*] Improved optimization [/list] Thank you again for your patience. We will continue to delight you with new patches and events. P.S. The first such event is just around the corner πŸŽƒ