[b]v1.6 Release Notes:[/b] [b]Player Swap[/b] - Overhauled system to resolve some annoying rotational issues that would sometimes come up - Added 0.5 second delay before taking over an AI character to allow the player a chance to adjust position [b]Other Changes \ Fixes[/b] - Adjusted the audio falloff range to a larger distance so those long shots from corner to corner are not as quiet - Resolved an issue where the player would fall thru the map after finishing a match. It was really difficult to recreate often but I was able to reproduce it once and made an adjustment to prevent that.