[4/26/2019] April Update
Author: BadDudeWill,
published 5 years ago,
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[*] Initial set of tuning changes to reduce difficulty in Towers of Time with more tuning changes coming soon.
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[*] Fixed an issue where the game wouldn’t load due to specific hardware configurations.
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[*] Fixed an issue where the game wouldn’t load due to specific non-English characters in the Windows account username.
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[*] Updated Character moveset values, including frames, damage, etc.
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[*] Fixed a crash that could occur while navigating the Kustomize menu for a prolonged period.
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[*] Fixed several crashes related to navigating the UI in the Towers of Time and Klassic Towers
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[*] Fixed a crash that occurred when pausing the game multiple times with the keyboard in a 1v1 Online Match.
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[*] Fixed a crash that could occur when navigating the Pause menu with the mouse during an online match.
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[*] Fixed a crash that occurred when opening the EULA right after completing the benchmark and disregarding a display change.
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[*] Fixed a crash that could occur when leaving the Local Fight Character Select.
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[*] Fixed an issue in the Krypt where a player wouldn’t be rewarded the Ensorcelled Eye of the Dragon by killing spiders in Goro's Lair.
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[*] Fixed an issue in the Krypt where using a DualShock 4 controller could result in the character continuing to move after releasing the left analog stick.
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[*] Fixed several graphical issues (like a ghosting effect on some parts of characters) when using temporal anti-aliasing.
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[*] Fixed an issue with accessing NVIDIA Highlights in after an Online Match.
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[*] Fixed several instances in Arabic where an Arabic character was not displaying correctly.
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[*] Fixed several instances in Arabic where the button prompts were not displaying correctly.
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