DR Boss bug fix
Author: Skittzo,
published 5 months ago,
This patch addresses an issue where the state of the doors after the DR boss would sometimes load improperly when loading a savegame.
Also addresses an issue where there was a delay in activation of the post-Core boss state upon loading, which could lead to the player being stuck in level geometry.
Additional changes:
- This update [i]should[/i] allow interaction highlights to occur on loading
- This update should also allow for additional stability with party/individual effects wearing off properly
- Fixed the "flee to" location in the lab level
Thank you as always for your patience!