Herzal's Workshop Update - Available Now!
Author: shinymark,
published 4 years ago,
Welcome to Herzal's Workshop and official mod support! Check out the new "mod settings" button on the main menu to get started with player-made mods. Visit the [url=https://steamcommunity.com/app/1102190/workshop/]official Steam Workshop[/url] to browse available mods.
NOTE: player-made mods can cause bugs in the game, including crashes/hangs, and are not supported by the Monster Train development team. Please report bugs to mod authors via Workshop.
Just in time for October 31st we've added some temporary Halloween decorations. Also, for a limited time, the Bone Dog card is significantly more common. If you haven't mastered it yet, now is the time to do so during this limited time Halloween event!
[h2]New features[/h2]
[olist]
[*] MODS - added official mod support. Enable mods on the main menu and then check out the Steam Workshop.
[*] HALLOWEEN - for a limited time you'll see some holiday themed graphics in the game. Also, Bone Dog is now in his own Concealed Caverns event and is much more common for the duration of the Halloween celebrations.
[*] SETTINGS - added a new color blind accessibility option. It changes the color of some floating text and status effect icons. There is a preset for red/green color blind. You can also set the option to "custom" and then change the colors to whatever you want in the game preferences file.
[/olist]Here is a small sample of the mods available at launch:
[img]https://clan.cloudflare.steamstatic.com/images//36701975/4a239cccf125d43561277119ce37413a36d3db90.png[/img]
As you can see there is a variety of mods with varying function and production quality. ːsteamhappyː
[h2]Launch day stream[/h2]
Join us for a series of launch day streams on October 22nd, 2020! You can view them right here on Steam or [url=https://www.twitch.tv/goodshepherdentertainment]on Twitch[/url].
[h2]Join the community discussion[/h2]
You can find us on our [url=https://discord.com/invite/monstertrain]official Discord[/url], [url=https://www.reddit.com/r/MonsterTrain/]official subreddit[/url], and [url=https://www.twitch.tv/goodshepherdentertainment]on Twitch[/url].
[h2]Other changes[/h2]
[olist]
[*] GAMEPLAY - moved Bone Dog to his own event and removed him from the potions event. Made Bone Dog more common.
[*] GAMEPLAY - Rector Flicker's Dark Calling path buffed. Stats increased at all levels. Bonus attack on reform increased at level 1 (0->5) and level 2 (5->10).
[*] GAMEPLAY - changed Razorsharp Edge yet again to try to prevent confusion. Went back to saying "-2 " on the card but now it also always lowers current health and max health. Hopefully this will be the end of the confusion.
[*] GAMEPLAY - Emberstone can now be applied to X cost cards.
[*] GAMEPLAY - using a reform card when there is only one possible target in your Consume pile will skip the deck screen and immediately reform that unit.
[*] GAMEPLAY - increased Gorge stat gain for Penumbra's Glutton path.
[*] GAMEPLAY - increased stats of Solgard's Titanchannel path at level 1. Decreased shard requirement at level 2.
[*] GAMEPLAY - Hallowed Drippings Burnout increased 3 -> 5.
[*] GAMEPLAY - Purifying Cleanse healing increased 10 -> 15, Burnout increased 2 -> 3.
[*] GAMEPLAY - Wicklash attack buff increased 5 -> 10.
[*] GAMEPLAY - Perils of Production Rage increased 2 -> 3.
[*] GAMEPLAY - Railbeater Armor bonus increased 25 -> 30.
[*] GAMEPLAY - Molluscmage stats changed to 5/3 with +8 Magic Power.
[*] GAMEPLAY - Cuttlehex stats changed to 5/3.
[*] GAMEPLAY - Preserved Thorns Ember cost increased 0 -> 1.
[*] GAMEPLAY - removed Rage bonus from Furnace Tap.
[*] ENGINE - various changes that improve load time and reduce peak memory consumption.
[*] TEXT - removed erroneous Enhance tooltip from Bone Rattler.
[*] TEXT - clarified that Endless works on Eaten units too.
[*] BUG FIX - the Moth Magic mutator now ascends even when there is armor.
[*] BUG FIX - fixed a softlock that was introduced a few months ago for brand new players if they followed a rare sequence of actions in the initial tutorial.
[/olist]