The new update adds the following: [list] [*] Open world environment [*] Puzzle based travel system [*] 5+ new sets of puzzles, more than tripling the size of the demo [*] New animals and traps to spice up the puzzles [*] New animations and visuals [*] Lost souls to find [*] General bug fixes [*] Changes and tweaks, reflecting feedback and suggestions from everyone here. [*] Slight rearrangement of the previous demo area. [*] A weekly puzzle has been added. [/list] A unique weekly puzzle can be found through the button on the in-game menu. This puzzle will refresh every Friday, and the first one is up now. Will you be the first to solve it?