1. The explosion effect of the Airblast Bomb (third weapon) has been reduced in size when it detonates at a very close distance to the player. 2. In windowed mode, the mouse will now be confined within the game window during battles, unless the game is paused. 3. Upon entering the canyon(Stage 8 scene), the player will be granted temporary invincibility due to the inability to move over long distances. 4. When the Boss of Stage 9 (SR-4000 THUNDER DRAGON) first appears, there will be a slight delay before it begins attacking. 5. In Endless Mode, a mechanism to detect enemies has been added. If no enemies appear due to a rare bug, new enemies will automatically spawn after a brief wait (the cause of this bug is unknown, so this feature may not work). 6. In Endless Mode, the MAX threat level has been adjusted from [500%/300%] to [1000%/400%]. 7. The probability of high-altitude diving scene(Stage 7 scene) occurring in Endless Mode has been increased.