- Added Survival Mode. Score decreases over time, when it reaches 0, game over. - Added outline to minimap that scales with your view to assist in finding unfinished cells on your screen. - Added some optimization to the "flood opening" of '0' cells process to reduce memory usage. - Added default sleep timer setting to automatically start a sleep timer in infinite modes. - Added a reminder of the chunk goal number when playing Blitz Mode to pause menu. - Added a check on load to ensure all stat based achievements are unlocked correctly. - Added some color changing UI to show when numbers are changed. ie Opening a mine flashes score to red to show penalty. - Fixed exploded mine count in worlds was not saving. First load of a world should correctly count existing mines.